/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | cl_input.c | 55 kbutton_t in_up, in_down, in_crouch; variable 146 KeyDown(&in_up); in IN_UpDown() 151 KeyUp(&in_up); in IN_UpUp() 498 cmd->upmove += cl_upspeed.value * CL_KeyState (&in_up); in CL_BaseMove() 675 in_up.state = 0;
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/dports/games/tenebrae/tenebrae_0/ |
H A D | cl_input.c | 53 kbutton_t in_up, in_down; variable 125 void IN_UpDown(void) {KeyDown(&in_up);} in IN_UpDown() 126 void IN_UpUp(void) {KeyUp(&in_up);} in IN_UpUp() 301 cmd->upmove += cl_upspeed.value * CL_KeyState (&in_up); in CL_BaseMove()
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | cl_input.c | 53 kbutton_t in_up, in_down; variable 125 void IN_UpDown(void) {KeyDown(&in_up);} in IN_UpDown() 126 void IN_UpUp(void) {KeyUp(&in_up);} in IN_UpUp() 301 cmd->upmove += cl_upspeed.value * CL_KeyState (&in_up); in CL_BaseMove()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/ |
H A D | cl_input.c | 56 kbutton_t in_up, in_down, in_crouch; variable 145 KeyDown(&in_up); in IN_UpDown() 150 KeyUp(&in_up); in IN_UpUp() 476 cmd->upmove += cl_upspeed.value * CL_KeyState (&in_up); in CL_BaseMove() 714 in_up.state = 0;
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | cl_input.c | 60 kbutton_t in_up, in_down; variable 153 KeyDown(&in_up); in IN_UpDown() 159 KeyUp(&in_up); in IN_UpUp() 503 cmd->upmove += cl_upspeed.value * CL_KeyState(&in_up); in CL_BaseMove()
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/dports/games/quakeforge/quakeforge-0.7.2/nq/source/ |
H A D | cl_input.c | 72 kbutton_t in_up, in_down; variable 171 KeyPress (&in_up); in IN_UpPress() 177 KeyRelease (&in_up); in IN_UpRelease() 494 cmd->upmove += cl_upspeed->value * CL_KeyState (&in_up); in CL_BaseMove()
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | cl_input.c | 58 kbutton_t in_up, in_down; variable 130 void IN_UpDown(void) {KeyDown(&in_up);} in IN_UpDown() 131 void IN_UpUp(void) {KeyUp(&in_up);} in IN_UpUp() 314 cmd->upmove += cl_upspeed.value * CL_KeyState (&in_up); in CL_BaseMove()
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/dports/games/flare-engine/flare-engine-1.12/src/ |
H A D | WidgetScrollBar.cpp | 81 bool in_up = Utils::isWithinRect(pos_up, mouse) || Utils::isWithinRect(up_to_knob, mouse); in checkClickAt() local 92 if (in_up && !pressed_knob) { in checkClickAt() 115 if (in_up) { in checkClickAt()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/ |
H A D | cl_input.c | 58 static kbutton_t in_up, in_down; variable 151 KeyDown(&in_up); in IN_UpDown() 157 KeyUp(&in_up); in IN_UpUp() 480 cmd->upmove += cl_upspeed.value * CL_KeyState(&in_up); in CL_BaseMove()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/client/ |
H A D | cl_input.c | 61 kbutton_t in_up, in_down; variable 144 void IN_UpDown(void) {KeyDown(&in_up);} in IN_UpDown() 145 void IN_UpUp(void) {KeyUp(&in_up);} in IN_UpUp() 292 cmd->upmove += cl_upspeed->value * CL_KeyState (&in_up); in CL_BaseMove()
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/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | cl_input.c | 61 kbutton_t in_up, in_down; variable 144 void IN_UpDown(void) {KeyDown(&in_up);} in IN_UpDown() 145 void IN_UpUp(void) {KeyUp(&in_up);} in IN_UpUp() 292 cmd->upmove += cl_upspeed->value * CL_KeyState (&in_up); in CL_BaseMove()
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/dports/games/quake2lnx/quake2-r0.16.2/src/client/ |
H A D | cl_input.c | 61 kbutton_t in_up, in_down; variable 144 void IN_UpDown(void) {KeyDown(&in_up);} in IN_UpDown() 145 void IN_UpUp(void) {KeyUp(&in_up);} in IN_UpUp() 292 cmd->upmove += cl_upspeed->value * CL_KeyState (&in_up); in CL_BaseMove()
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/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | cl_input.c | 64 kbutton_t in_up, in_down; variable 155 KeyDown(&in_up); in IN_UpDown() 158 KeyUp(&in_up); in IN_UpUp() 349 cmd->upmove += cl_upspeed->value * CL_KeyState(&in_up); in CL_BaseMove()
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/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | cl_input.c | 61 kbutton_t in_up, in_down; variable 144 void IN_UpDown(void) {KeyDown(&in_up);} in IN_UpDown() 145 void IN_UpUp(void) {KeyUp(&in_up);} in IN_UpUp() 285 cmd->upmove += cl_upspeed->value * CL_KeyState (&in_up); in CL_BaseMove()
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | cl_input.c | 63 kbutton_t in_up, in_down; variable 154 KeyDown(&in_up); in IN_UpDown() 157 KeyUp(&in_up); in IN_UpUp() 329 cmd->upmove += (int)(mspeed * cl_upspeed->value * CL_KeyState(&in_up)); in CL_Move()
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/dports/games/quakeforge/quakeforge-0.7.2/qw/include/ |
H A D | cl_input.h | 54 extern kbutton_t in_up, in_down;
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/dports/games/alienarena-data/alienarena-7.66/source/client/ |
H A D | cl_input.c | 65 kbutton_t in_up, in_down; variable 148 void IN_UpDown(void) {KeyDown(&in_up);} in IN_UpDown() 149 void IN_UpUp(void) {KeyUp(&in_up);} in IN_UpUp() 300 cmd->upmove += cl_upspeed->value * CL_KeyState (&in_up); in CL_BaseMove()
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/dports/games/alienarena/alienarena-7.66/source/client/ |
H A D | cl_input.c | 65 kbutton_t in_up, in_down; variable 148 void IN_UpDown(void) {KeyDown(&in_up);} in IN_UpDown() 149 void IN_UpUp(void) {KeyUp(&in_up);} in IN_UpUp() 300 cmd->upmove += cl_upspeed->value * CL_KeyState (&in_up); in CL_BaseMove()
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/dports/games/quakeforge/quakeforge-0.7.2/qw/source/ |
H A D | cl_input.c | 84 kbutton_t in_up, in_down; variable 182 KeyPress (&in_up); in IN_UpPress() 188 KeyRelease (&in_up); in IN_UpRelease() 507 cmd->upmove += cl_upspeed->value * CL_KeyState (&in_up); in CL_BaseMove()
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/dports/games/q2pro/q2pro/source/ |
H A D | cl_input.c | 249 static kbutton_t in_up, in_down; variable 334 static void IN_UpDown( void ) { KeyDown( &in_up ); } in IN_UpDown() 335 static void IN_UpUp( void ) { KeyUp( &in_up ); } in IN_UpUp() 551 move[2] += cl_upspeed->value * CL_KeyState( &in_up ); in CL_BaseMove() 589 cl.move[2] += cl_upspeed->value * CL_ImmKeyState( &in_up ); in CL_ImmBaseMove()
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/dports/games/r1q2/r1q2-8012_5/client/ |
H A D | cl_input.c | 61 kbutton_t in_up, in_down; variable 144 void IN_UpDown(void) {KeyDown(&in_up);} in IN_UpDown() 145 void IN_UpUp(void) {KeyUp(&in_up);} in IN_UpUp() 307 cmd->upmove += (int)(mspeed * cl_upspeed->value * CL_KeyState (&in_up)); in CL_BaseMove() 581 cmd->upmove += (int)(cl_upspeed->value * CL_KeyState (&in_up)); in CL_BaseMove_Synchronous()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | cl_input.c | 54 kbutton_t in_up, in_down; variable 194 void IN_UpDown(void) {IN_KeyDown(&in_up);} in IN_UpDown() 195 void IN_UpUp(void) {IN_KeyUp(&in_up);} in IN_UpUp() 338 up += movespeed * CL_KeyState (&in_up); in CL_KeyMove()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | cl_input.c | 53 kbutton_t in_up, in_down; variable 193 void IN_UpDown(void) {IN_KeyDown(&in_up);} in IN_UpDown() 194 void IN_UpUp(void) {IN_KeyUp(&in_up);} in IN_UpUp() 337 up += movespeed * CL_KeyState (&in_up); in CL_KeyMove()
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/dports/games/openjk/OpenJK-07675e2/code/client/ |
H A D | cl_input.cpp | 64 kbutton_t in_up, in_down; variable 274 void IN_UpDown(void) {IN_KeyDown(&in_up);} in IN_UpDown() 275 void IN_UpUp(void) {IN_KeyUp(&in_up);} in IN_UpUp() 430 up += movespeed * CL_KeyState (&in_up); in CL_KeyMove()
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/dports/games/evq3/evq3/code/client/ |
H A D | cl_input.c | 53 kbutton_t in_up, in_down; variable 197 void IN_UpDown(void) {IN_KeyDown(&in_up);} in IN_UpDown() 198 void IN_UpUp(void) {IN_KeyUp(&in_up);} in IN_UpUp() 346 up += movespeed * CL_KeyState (&in_up); in CL_KeyMove()
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