Searched refs:in_vault (Results 1 – 8 of 8) sorted by relevance
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | dbg-objstat.cc | 87 bool in_vault; member in objstat_item 510 in_vault = map_masked(item.holding_monster()->pos(), MMT_VAULT); in objstat_item() 519 in_vault = true; in objstat_item() 525 in_vault = map_masked(item.pos, MMT_VAULT); in objstat_item() 714 if (item.in_vault) in _record_item_brand() 763 if (item.in_vault) in _record_book_spells() 803 if (objs_item.in_vault) in objstat_record_item() 927 void objstat_record_feature(dungeon_feature_type feat, bool in_vault) in objstat_record_feature() argument 935 if (in_vault) in objstat_record_feature()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/test/ |
H A D | shoal-hut.lua | 48 return not dgn.in_vault(p.x, p.y)
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/dlua/layout/ |
H A D | hyper_usage.lua | 153 local mask = dgn.in_vault(x,y)
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H A D | zonify.lua | 211 vault = dgn.in_vault(x,y),
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/des/builder/ |
H A D | layout_geoelf_castle.des | 1083 if dgn.in_vault(x, y) then 1126 if dgn.in_vault(x, y) then 1143 if dgn.in_vault(x, y) then
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H A D | layout_delve.des | 305 if dgn.in_vault(x, y) then
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H A D | layout.des | 782 while (dgn.in_vault(x, y) and sanity < 10) do 1055 if dgn.in_vault(point.x, point.y) then
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/dlua/ |
H A D | ziggurat.lua | 722 return not dgn.in_vault(p.x, p.y)
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