Searched refs:inactive_item (Results 1 – 5 of 5) sorted by relevance
180 ItemInternal& inactive_item = items_[first_inactive_item_idx]; in ReclaimInactiveSlots() local183 if (inactive_item.is_active.load(std::memory_order_relaxed)) { in ReclaimInactiveSlots()197 inactive_item.name_hash = active_item.name_hash; in ReclaimInactiveSlots()198 inactive_item.value.store(active_item.value.load(std::memory_order_relaxed), in ReclaimInactiveSlots()200 inactive_item.is_active.store(true, std::memory_order_relaxed); in ReclaimInactiveSlots()
178 ItemInternal& inactive_item = items_[first_inactive_item_idx]; in ReclaimInactiveSlots() local181 if (inactive_item.is_active.load(std::memory_order_relaxed)) { in ReclaimInactiveSlots()195 inactive_item.name_hash = active_item.name_hash; in ReclaimInactiveSlots()196 inactive_item.value.store(active_item.value.load(std::memory_order_relaxed), in ReclaimInactiveSlots()198 inactive_item.is_active.store(true, std::memory_order_relaxed); in ReclaimInactiveSlots()
463 inactive_item = QStandardItem(_("Inactive:"))464 inactive_item.setFont(bold)465 inactive_item.setToolTip(dep_tooltip)466 dep_item.appendRow(inactive_item)470 inactive_item.appendRow(item)
78 fn inactive_item() { in inactive_item() function