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Searched refs:incoming_reliable_sequence (Results 1 – 25 of 40) sorted by relevance

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/dports/games/q2pro/q2pro/source/
H A Dnet_chan.c220 ( chan->incoming_reliable_sequence << 31 ); in NetchanOld_Transmit()
260 chan->incoming_reliable_sequence ); in NetchanOld_Transmit()
266 chan->incoming_reliable_sequence ); in NetchanOld_Transmit()
320 chan->incoming_reliable_sequence ^ 1, in NetchanOld_Process()
370 chan->incoming_reliable_sequence ^= 1; in NetchanOld_Process()
460 ( chan->incoming_reliable_sequence << 31 ); in NetchanNew_TransmitNextFragment()
500 chan->incoming_reliable_sequence, in NetchanNew_TransmitNextFragment()
594 ( chan->incoming_reliable_sequence << 31 ); in NetchanNew_Transmit()
627 chan->incoming_reliable_sequence ); in NetchanNew_Transmit()
633 chan->incoming_reliable_sequence ); in NetchanNew_Transmit()
[all …]
/dports/games/quake2lnx/quake2-r0.16.2/src/qcommon/
H A Dnet_chan.c244 w2 = ( chan->incoming_sequence & ~(1<<31) ) | (chan->incoming_reliable_sequence<<31); in Netchan_Transmit()
280 , chan->incoming_reliable_sequence); in Netchan_Transmit()
286 , chan->incoming_reliable_sequence); in Netchan_Transmit()
325 , chan->incoming_reliable_sequence ^ 1 in Netchan_Process()
377 chan->incoming_reliable_sequence ^= 1; in Netchan_Process()
/dports/games/quake2max/Quake2maX_0.45-src_unix/qcommon/
H A Dnet_chan.c244 w2 = ( chan->incoming_sequence & ~(1<<31) ) | (chan->incoming_reliable_sequence<<31); in Netchan_Transmit()
280 , chan->incoming_reliable_sequence); in Netchan_Transmit()
286 , chan->incoming_reliable_sequence); in Netchan_Transmit()
325 , chan->incoming_reliable_sequence ^ 1 in Netchan_Process()
377 chan->incoming_reliable_sequence ^= 1; in Netchan_Process()
/dports/games/quake2-source/quake2-r0.16.2/src/qcommon/
H A Dnet_chan.c244 w2 = ( chan->incoming_sequence & ~(1<<31) ) | (chan->incoming_reliable_sequence<<31); in Netchan_Transmit()
280 , chan->incoming_reliable_sequence); in Netchan_Transmit()
286 , chan->incoming_reliable_sequence); in Netchan_Transmit()
325 , chan->incoming_reliable_sequence ^ 1 in Netchan_Process()
377 chan->incoming_reliable_sequence ^= 1; in Netchan_Process()
/dports/games/q2p/Q2P-0.2-2006-12-31/qcommon/
H A Dnet_chan.c244 w2 = ( chan->incoming_sequence & ~(1<<31) ) | (chan->incoming_reliable_sequence<<31); in Netchan_Transmit()
280 , chan->incoming_reliable_sequence); in Netchan_Transmit()
286 , chan->incoming_reliable_sequence); in Netchan_Transmit()
325 , chan->incoming_reliable_sequence ^ 1 in Netchan_Process()
377 chan->incoming_reliable_sequence ^= 1; in Netchan_Process()
/dports/games/qudos/QuDos-0.40.1-src/src/qcommon/
H A Dnet_chan.c243 w2 = (chan->incoming_sequence & ~(1 << 31)) | (chan->incoming_reliable_sequence << 31); in Netchan_Transmit()
276 ,chan->incoming_reliable_sequence); in Netchan_Transmit()
282 ,chan->incoming_reliable_sequence); in Netchan_Transmit()
321 ,chan->incoming_reliable_sequence ^ 1 in Netchan_Process()
362 chan->incoming_reliable_sequence ^= 1; in Netchan_Process()
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dnet_chan.c221 w2 = (chan->incoming_sequence & ~(1 << 31)) | (chan->incoming_reliable_sequence << 31); in Netchan_Transmit()
259 , chan->incoming_reliable_sequence); in Netchan_Transmit()
265 , chan->incoming_reliable_sequence); in Netchan_Transmit()
305 , chan->incoming_reliable_sequence ^ 1 in Netchan_Process()
346 chan->incoming_reliable_sequence ^= 1; in Netchan_Process()
/dports/games/alienarena/alienarena-7.66/source/qcommon/
H A Dnet_chan.c251 w2 = ( chan->incoming_sequence & ~(1<<31) ) | (chan->incoming_reliable_sequence<<31); in Netchan_Transmit()
287 , chan->incoming_reliable_sequence); in Netchan_Transmit()
293 , chan->incoming_reliable_sequence); in Netchan_Transmit()
332 , chan->incoming_reliable_sequence ^ 1 in Netchan_Process()
384 chan->incoming_reliable_sequence ^= 1; in Netchan_Process()
/dports/games/alienarena-data/alienarena-7.66/source/qcommon/
H A Dnet_chan.c251 w2 = ( chan->incoming_sequence & ~(1<<31) ) | (chan->incoming_reliable_sequence<<31); in Netchan_Transmit()
287 , chan->incoming_reliable_sequence); in Netchan_Transmit()
293 , chan->incoming_reliable_sequence); in Netchan_Transmit()
332 , chan->incoming_reliable_sequence ^ 1 in Netchan_Process()
384 chan->incoming_reliable_sequence ^= 1; in Netchan_Process()
/dports/games/q2pro/q2pro/include/
H A Dnet_chan.h27 int incoming_reliable_sequence; // single bit, maintained local member
42 int incoming_reliable_sequence; // single bit, maintained local member
/dports/games/r1q2/r1q2-8012_5/qcommon/
H A Dnet_chan.c288 w2 = ( chan->incoming_sequence & ~(1<<31) ) | (chan->incoming_reliable_sequence<<31); in Netchan_Transmit()
344 , chan->incoming_reliable_sequence); in Netchan_Transmit()
350 , chan->incoming_reliable_sequence); in Netchan_Transmit()
400 , chan->incoming_reliable_sequence ^ 1 in Netchan_Process()
457 chan->incoming_reliable_sequence ^= 1; in Netchan_Process()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/shared/
H A Dnet_chan.c232 w2 = chan->incoming_sequence | (chan->incoming_reliable_sequence<<31); in Netchan_Transmit()
269 chan->incoming_reliable_sequence, in Netchan_Transmit()
390 chan->incoming_reliable_sequence ^= 1; in Netchan_Process()
H A Dnet.h86 int incoming_reliable_sequence; // single bit, maintained local member
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/common/
H A Dnet_chan.c272 w2 = chan->incoming_sequence | (chan->incoming_reliable_sequence << 31); in Netchan_Transmit()
319 chan->incoming_reliable_sequence, send.cursize); in Netchan_Transmit()
426 chan->incoming_reliable_sequence ^= 1; in Netchan_Process()
/dports/games/quakeforge/quakeforge-0.7.2/libs/net/
H A Dnet_chan.c224 w2 = chan->incoming_sequence | (chan->incoming_reliable_sequence << 31); in Netchan_Transmit()
263 chan->incoming_sequence, chan->incoming_reliable_sequence, in Netchan_Transmit()
354 chan->incoming_reliable_sequence ^= 1; in Netchan_Process()
/dports/games/qwdtools/mvdsv-0.34/src/
H A Dnet_chan.c275 w2 = chan->incoming_sequence | (chan->incoming_reliable_sequence<<31); in Netchan_Transmit()
336 , chan->incoming_reliable_sequence in Netchan_Transmit()
442 chan->incoming_reliable_sequence ^= 1; in Netchan_Process()
H A Dnet.h247 int incoming_reliable_sequence; // single bit, maintained local member
/dports/games/mvdsv/mvdsv-0.34/src/
H A Dnet_chan.c275 w2 = chan->incoming_sequence | (chan->incoming_reliable_sequence<<31); in Netchan_Transmit()
336 , chan->incoming_reliable_sequence in Netchan_Transmit()
442 chan->incoming_reliable_sequence ^= 1; in Netchan_Process()
H A Dnet.h247 int incoming_reliable_sequence; // single bit, maintained local member
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/
H A Dnet.h93 int incoming_reliable_sequence; /* single bit, maintained local */ member
/dports/games/quakeforge/quakeforge-0.7.2/include/
H A Dnetchan.h267 int incoming_reliable_sequence; ///< single bit, maintained local member
/dports/games/qwdtools/mvdsv-0.34/tools/qwdtools/source/
H A Ddefs.h113 int incoming_reliable_sequence; // single bit, maintained local member
/dports/games/mvdsv/mvdsv-0.34/tools/qwdtools/source/
H A Ddefs.h113 int incoming_reliable_sequence; // single bit, maintained local member
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dnetconn.h200 int incoming_reliable_sequence; ///< single bit, maintained local member
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dnetconn.h204 qboolean incoming_reliable_sequence; ///< single bit, maintained local member

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