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Searched refs:increase_hp (Results 1 – 1 of 1) sorted by relevance

/dports/games/wesnoth/wesnoth-1.14.17/src/units/
H A Dunit.cpp1859 const std::string& increase_hp = effect["increase"]; in apply_builtin_effect() local
1895 if(!increase_hp.empty()) { in apply_builtin_effect()
1896 hit_points_ = utils::apply_modifier(hit_points_, increase_hp); in apply_builtin_effect()