/dports/devel/cmake-gui/cmake-3.22.1/Tests/VSWinStorePhone/Direct3DApp1/ |
H A D | CubeRenderer.cpp | 100 D3D11_SUBRESOURCE_DATA indexBufferData = { 0 }; in CreateDeviceResources() local 101 indexBufferData.pSysMem = cubeIndices; in CreateDeviceResources() 102 indexBufferData.SysMemPitch = 0; in CreateDeviceResources() 103 indexBufferData.SysMemSlicePitch = 0; in CreateDeviceResources() 107 &indexBufferDesc, &indexBufferData, &m_indexBuffer)); in CreateDeviceResources()
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/dports/devel/cmake-doc/cmake-3.22.1/Tests/VSWinStorePhone/Direct3DApp1/ |
H A D | CubeRenderer.cpp | 100 D3D11_SUBRESOURCE_DATA indexBufferData = { 0 }; in CreateDeviceResources() local 101 indexBufferData.pSysMem = cubeIndices; in CreateDeviceResources() 102 indexBufferData.SysMemPitch = 0; in CreateDeviceResources() 103 indexBufferData.SysMemSlicePitch = 0; in CreateDeviceResources() 107 &indexBufferDesc, &indexBufferData, &m_indexBuffer)); in CreateDeviceResources()
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/dports/devel/cmake/cmake-3.22.1/Tests/VSWinStorePhone/Direct3DApp1/ |
H A D | CubeRenderer.cpp | 100 D3D11_SUBRESOURCE_DATA indexBufferData = { 0 }; in CreateDeviceResources() local 101 indexBufferData.pSysMem = cubeIndices; in CreateDeviceResources() 102 indexBufferData.SysMemPitch = 0; in CreateDeviceResources() 103 indexBufferData.SysMemSlicePitch = 0; in CreateDeviceResources() 107 &indexBufferDesc, &indexBufferData, &m_indexBuffer)); in CreateDeviceResources()
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/dports/graphics/qgis/qgis-3.22.3/src/3d/symbols/ |
H A D | qgslinevertexdata_p.cpp | 60 QByteArray indexBufferData; in createIndexBuffer() local 61 indexBufferData.resize( indexes.size() * sizeof( int ) ); in createIndexBuffer() 62 unsigned int *rawIndexArray = reinterpret_cast<unsigned int *>( indexBufferData.data() ); in createIndexBuffer() 68 return indexBufferData; in createIndexBuffer()
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/dports/graphics/qgis-ltr/qgis-3.16.16/src/3d/symbols/ |
H A D | qgslinevertexdata_p.cpp | 60 QByteArray indexBufferData; in createIndexBuffer() local 61 indexBufferData.resize( indexes.size() * sizeof( int ) ); in createIndexBuffer() 62 unsigned int *rawIndexArray = reinterpret_cast<unsigned int *>( indexBufferData.data() ); in createIndexBuffer() 68 return indexBufferData; in createIndexBuffer()
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/dports/graphics/opencv/opencv-4.5.3/samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/ |
H A D | QuadRenderer.cpp | 196 D3D11_SUBRESOURCE_DATA indexBufferData = {0}; in CreateDeviceResources() local 197 indexBufferData.pSysMem = indices; in CreateDeviceResources() 198 indexBufferData.SysMemPitch = 0; in CreateDeviceResources() 199 indexBufferData.SysMemSlicePitch = 0; in CreateDeviceResources() 204 &indexBufferData, in CreateDeviceResources()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineInputAssemblyTests.cpp | 147 const std::vector<deUint32>& indexBufferData, 155 …void uploadIndexBufferData8 (deUint8* destPtr, const std::vector<deUint32>& indexBufferData… 251 std::vector<deUint32> indexBufferData; in createInstance() local 944 const std::vector<deUint32>& indexBufferData, in InputAssemblyInstance() argument 952 , m_indices (indexBufferData) in InputAssemblyInstance() 1438 for (size_t i = 0; i < indexBufferData.size(); i++) in uploadIndexBufferData16() 1440 DE_ASSERT(indexBufferData[i] <= 0xFFFF); in uploadIndexBufferData16() 1441 destPtr[i] = (deUint16)indexBufferData[i]; in uploadIndexBufferData16() 1447 for (size_t i = 0; i < indexBufferData.size(); i++) in uploadIndexBufferData8() 1449 DE_ASSERT(indexBufferData[i] <= 0xFF); in uploadIndexBufferData8() [all …]
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/dports/graphics/opencv/opencv-4.5.3/samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/ |
H A D | CubeRenderer.cpp | 255 D3D11_SUBRESOURCE_DATA indexBufferData = {0}; in CreateDeviceResources() local 256 indexBufferData.pSysMem = indices; in CreateDeviceResources() 257 indexBufferData.SysMemPitch = 0; in CreateDeviceResources() 258 indexBufferData.SysMemSlicePitch = 0; in CreateDeviceResources() 263 &indexBufferData, in CreateDeviceResources()
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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/assetimport/ |
H A D | qssgmeshutilities.cpp | 486 quint8 *indexBufferData = entryNameBuffer + entryNameSize; in createMeshFromPreviousMesh() local 487 quint8 *subsetBufferData = indexBufferData + indexBufferSize; in createMeshFromPreviousMesh() 511 retval->m_indexBuffer.m_data.m_offset = (quint32)(indexBufferData - baseOffset); in createMeshFromPreviousMesh() 512 …memcpy(indexBufferData, temp->m_indexBuffer.m_data.begin(tempBaseAddress), temp->m_indexBuffer.m_d… in createMeshFromPreviousMesh() 1223 quint8 *indexBufferData = vertEntryNameData + entryNameSize; in getMesh() local 1224 quint8 *subsetBufferData = indexBufferData + indexBufferSize; in getMesh() 1249 … assign(baseAddress, indexBufferData, retval->m_indexBuffer.m_data, m_indexBuffer.m_indexData); in getMesh()
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/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | InputLayoutCache.cpp | 252 D3D11_SUBRESOURCE_DATA indexBufferData = { pointSpriteIndices, 0, 0 }; in applyVertexBuffers() local 261 ANGLE_TRY(renderer->allocateResource(indexBufferDesc, &indexBufferData, in applyVertexBuffers()
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | InputLayoutCache.cpp | 252 D3D11_SUBRESOURCE_DATA indexBufferData = { pointSpriteIndices, 0, 0 }; in applyVertexBuffers() local 261 ANGLE_TRY(renderer->allocateResource(indexBufferDesc, &indexBufferData, in applyVertexBuffers()
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/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | InputLayoutCache.cpp | 252 D3D11_SUBRESOURCE_DATA indexBufferData = { pointSpriteIndices, 0, 0 }; in applyVertexBuffers() local 261 ANGLE_TRY(renderer->allocateResource(indexBufferDesc, &indexBufferData, in applyVertexBuffers()
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/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | InputLayoutCache.cpp | 252 D3D11_SUBRESOURCE_DATA indexBufferData = { pointSpriteIndices, 0, 0 }; in applyVertexBuffers() local 261 ANGLE_TRY(renderer->allocateResource(indexBufferDesc, &indexBufferData, in applyVertexBuffers()
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/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | InputLayoutCache.cpp | 252 D3D11_SUBRESOURCE_DATA indexBufferData = { pointSpriteIndices, 0, 0 }; in applyVertexBuffers() local 261 ANGLE_TRY(renderer->allocateResource(indexBufferDesc, &indexBufferData, in applyVertexBuffers()
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/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | InputLayoutCache.cpp | 252 D3D11_SUBRESOURCE_DATA indexBufferData = { pointSpriteIndices, 0, 0 }; in applyVertexBuffers() local 261 ANGLE_TRY(renderer->allocateResource(indexBufferDesc, &indexBufferData, in applyVertexBuffers()
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/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | InputLayoutCache.cpp | 252 D3D11_SUBRESOURCE_DATA indexBufferData = { pointSpriteIndices, 0, 0 }; in applyVertexBuffers() local 261 ANGLE_TRY(renderer->allocateResource(indexBufferDesc, &indexBufferData, in applyVertexBuffers()
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/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | InputLayoutCache.cpp | 252 D3D11_SUBRESOURCE_DATA indexBufferData = { pointSpriteIndices, 0, 0 }; in applyVertexBuffers() local 261 ANGLE_TRY(renderer->allocateResource(indexBufferDesc, &indexBufferData, in applyVertexBuffers()
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/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | InputLayoutCache.cpp | 252 D3D11_SUBRESOURCE_DATA indexBufferData = { pointSpriteIndices, 0, 0 }; in applyVertexBuffers() local 261 ANGLE_TRY(renderer->allocateResource(indexBufferDesc, &indexBufferData, in applyVertexBuffers()
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/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | InputLayoutCache.cpp | 252 D3D11_SUBRESOURCE_DATA indexBufferData = { pointSpriteIndices, 0, 0 }; in applyVertexBuffers() local 261 ANGLE_TRY(renderer->allocateResource(indexBufferDesc, &indexBufferData, in applyVertexBuffers()
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/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | InputLayoutCache.cpp | 252 D3D11_SUBRESOURCE_DATA indexBufferData = { pointSpriteIndices, 0, 0 }; in applyVertexBuffers() local 261 ANGLE_TRY(renderer->allocateResource(indexBufferDesc, &indexBufferData, in applyVertexBuffers()
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | InputLayoutCache.cpp | 252 D3D11_SUBRESOURCE_DATA indexBufferData = { pointSpriteIndices, 0, 0 }; in applyVertexBuffers() local 261 ANGLE_TRY(renderer->allocateResource(indexBufferDesc, &indexBufferData, in applyVertexBuffers()
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/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | InputLayoutCache.cpp | 252 D3D11_SUBRESOURCE_DATA indexBufferData = { pointSpriteIndices, 0, 0 }; in applyVertexBuffers() local 261 ANGLE_TRY(renderer->allocateResource(indexBufferDesc, &indexBufferData, in applyVertexBuffers()
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/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | InputLayoutCache.cpp | 252 D3D11_SUBRESOURCE_DATA indexBufferData = { pointSpriteIndices, 0, 0 }; in applyVertexBuffers() local 261 ANGLE_TRY(renderer->allocateResource(indexBufferDesc, &indexBufferData, in applyVertexBuffers()
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/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | InputLayoutCache.cpp | 252 D3D11_SUBRESOURCE_DATA indexBufferData = { pointSpriteIndices, 0, 0 }; in applyVertexBuffers() local 261 ANGLE_TRY(renderer->allocateResource(indexBufferDesc, &indexBufferData, in applyVertexBuffers()
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/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | InputLayoutCache.cpp | 252 D3D11_SUBRESOURCE_DATA indexBufferData = { pointSpriteIndices, 0, 0 }; in applyVertexBuffers() local 261 ANGLE_TRY(renderer->allocateResource(indexBufferDesc, &indexBufferData, in applyVertexBuffers()
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