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Searched refs:initSceneGrid (Results 1 – 6 of 6) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/gnap/scenes/
H A Dscenecore.cpp55 initSceneGrid(21, 146, 11, 10); in initSceneLogic()
62 initSceneGrid(21, 146, 11, 10); in initSceneLogic()
69 initSceneGrid(21, 146, 11, 10); in initSceneLogic()
76 initSceneGrid(21, 146, 11, 10); in initSceneLogic()
83 initSceneGrid(21, 146, 11, 10); in initSceneLogic()
90 initSceneGrid(21, 146, 11, 10); in initSceneLogic()
97 initSceneGrid(21, 146, 11, 10); in initSceneLogic()
104 initSceneGrid(21, 146, 11, 10); in initSceneLogic()
111 initSceneGrid(21, 146, 11, 10); in initSceneLogic()
118 initSceneGrid(21, 146, 11, 10); in initSceneLogic()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gnap/scenes/
H A Dscenecore.cpp55 initSceneGrid(21, 146, 11, 10); in initSceneLogic()
62 initSceneGrid(21, 146, 11, 10); in initSceneLogic()
69 initSceneGrid(21, 146, 11, 10); in initSceneLogic()
76 initSceneGrid(21, 146, 11, 10); in initSceneLogic()
83 initSceneGrid(21, 146, 11, 10); in initSceneLogic()
90 initSceneGrid(21, 146, 11, 10); in initSceneLogic()
97 initSceneGrid(21, 146, 11, 10); in initSceneLogic()
104 initSceneGrid(21, 146, 11, 10); in initSceneLogic()
111 initSceneGrid(21, 146, 11, 10); in initSceneLogic()
118 initSceneGrid(21, 146, 11, 10); in initSceneLogic()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/gnap/
H A Dgnap.h444 void initSceneGrid(int gridMinX, int gridMinY, int gridMaxX, int gridMaxY);
H A Dgrid.cpp30 void GnapEngine::initSceneGrid(int gridMinX, int gridMinY, int gridMaxX, int gridMaxY) { in initSceneGrid() function in Gnap::GnapEngine
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gnap/
H A Dgnap.h444 void initSceneGrid(int gridMinX, int gridMinY, int gridMaxX, int gridMaxY);
H A Dgrid.cpp30 void GnapEngine::initSceneGrid(int gridMinX, int gridMinY, int gridMaxX, int gridMaxY) { in initSceneGrid() function in Gnap::GnapEngine