/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/guilib/ |
H A D | GUIAudioManager.cpp | 91 if (it.second.initSound) in Stop() 92 it.second.initSound->Stop(); in Stop() 140 sound = sounds.initSound; in PlayWindowSound() 194 if (it->second.initSound ) FreeSound(it->second.initSound ); in UnLoad() 326 sounds.initSound = LoadWindowSound(pWindow, "activate" ); in Load() 439 if (it.second.initSound) in SetVolume() 440 it.second.initSound->SetVolume(level); in SetVolume()
|
H A D | GUIAudioManager.h | 32 IAESound *initSound;
|
/dports/games/chromium-bsu/chromium-bsu-0.9.16.1/src/ |
H A D | AudioSDLMixer.cpp | 43 initSound(); in AudioSDLMixer() 60 void AudioSDLMixer::initSound() in initSound() function in AudioSDLMixer
|
H A D | AudioSDLMixer.h | 39 virtual void initSound();
|
H A D | Audio.h | 63 virtual void initSound();
|
H A D | AudioOpenAL.h | 52 virtual void initSound();
|
/dports/games/crrcsim/crrcsim-0.9.13/src/ |
H A D | crrc_loadair.cpp | 70 initSound(xml); in CRRCAirplaneV2() 124 void CRRCAirplaneV2::initSound(SimpleXMLTransfer* xml) in initSound() function in CRRCAirplaneV2
|
H A D | crrc_loadair.h | 113 virtual void initSound(SimpleXMLTransfer* xml);
|
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/ |
H A D | sound.h | 23 void initSound();
|
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenPlayer/ |
H A D | blinkensound.h | 20 void initSound();
|
H A D | blinkensound.cpp | 27 void initSound() in initSound() function
|
/dports/multimedia/qt5-multimedia/kde-qtmultimedia-5.15.2p3/src/imports/audioengine/ |
H A D | qdeclarative_audioengine_p.cpp | 231 void QDeclarativeAudioEngine::initSound(QDeclarativeSound *sound) in initSound() function in QDeclarativeAudioEngine 343 if (m_complete) { initSound(sound); } in addSound() 485 initSound(sound); in componentComplete()
|
/dports/games/pinball/pinball-0.3.20201218/base/ |
H A D | SoundUtil.cpp | 33 int SoundUtil::initSound() in initSound() function in SoundUtil 115 if (this->initSound() == 0) in applyConfigVolume()
|
H A D | SoundUtil.h | 49 int initSound();
|
/dports/games/wizznic/Wizznic-1.1/src/ |
H A D | sound.h | 52 int initSound();
|
/dports/games/ivan/ivan-059/FeLib/Include/ |
H A D | sfx.h | 33 static void initSound();
|
/dports/graphics/reallyslick/rss-glx_0.9.1/src/ |
H A D | skyrocket_sound.h | 41 void initSound ();
|
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/dc/ |
H A D | audio.cpp | 30 uint OSystem_Dreamcast::initSound() in initSound() function in OSystem_Dreamcast
|
/dports/games/scummvm/scummvm-2.5.1/backends/platform/dc/ |
H A D | audio.cpp | 30 uint OSystem_Dreamcast::initSound() in initSound() function in OSystem_Dreamcast
|
/dports/games/gigalomania/gigalomaniasrc/ |
H A D | sound.h | 19 bool initSound();
|
/dports/games/scummvm/scummvm-2.5.1/engines/hugo/ |
H A D | sound.h | 86 void initSound();
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hugo/ |
H A D | sound.h | 86 void initSound();
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/radar/ |
H A D | radardradis.h | 71 …void initSound(gamesnd_id loop_snd, float _loop_sound_volume, gamesnd_id arrival_snd, gamesnd_id …
|
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/radar/ |
H A D | radardradis.h | 73 …void initSound(int loop_snd, float loop_sound_volume, int arrival_snd, int departue_snd, int stea…
|
/dports/games/ivan/ivan-059/FeLib/Source/ |
H A D | sfx.cpp | 92 void soundeffects::initSound() in initSound() function in soundeffects 280 initSound(); in playSound()
|