Searched refs:initialResumeSpeedLoops (Results 1 – 2 of 2) sorted by relevance
211 bool initialResumeSpeedLoops; variable
124 this->initialResumeSpeedLoops=false; in Game()187 this->initialResumeSpeedLoops = false; in resetMembers()1856 if(this->initialResumeSpeedLoops == true) { in update()1859 this->initialResumeSpeedLoops = false; in update()6168 initialResumeSpeedLoops = true; in update()