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Searched refs:initialVelocity (Results 1 – 25 of 82) sorted by relevance

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/dports/games/stratagus/stratagus-3.2.0/src/particle/
H A Dchunkparticle.cpp60 this->initialVelocity = this->minVelocity + MyRand() % (this->maxVelocity - this->minVelocity + 1); in CChunkParticle()
62 this->lifetime = (int)(1000 * (initialVelocity * sin(trajectoryAngle) / gravity) * 2); in CChunkParticle()
97 static float getHorizontalPosition(int initialVelocity, float trajectoryAngle, float time) in getHorizontalPosition() argument
99 return (initialVelocity * cos(trajectoryAngle)) * time; in getHorizontalPosition()
102 static float getVerticalPosition(int initialVelocity, float trajectoryAngle, float time) in getVerticalPosition() argument
104 return (initialVelocity * sin(trajectoryAngle)) * time - in getVerticalPosition()
144 float distance = getHorizontalPosition(initialVelocity, trajectoryAngle, time); in update()
148 height = getVerticalPosition(initialVelocity, trajectoryAngle, time); in update()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/particle/
H A Dchunkparticle.cpp65 this->initialVelocity = this->minVelocity + MyRand() % (this->maxVelocity - this->minVelocity + 1); in CChunkParticle()
67 this->lifetime = (int)(1000 * (initialVelocity * sin(trajectoryAngle) / gravity) * 2); in CChunkParticle()
105 static float getHorizontalPosition(int initialVelocity, float trajectoryAngle, float time) in getHorizontalPosition() argument
107 return (initialVelocity * cos(trajectoryAngle)) * time; in getHorizontalPosition()
110 static float getVerticalPosition(int initialVelocity, float trajectoryAngle, float time) in getVerticalPosition() argument
112 return (initialVelocity * sin(trajectoryAngle)) * time - in getVerticalPosition()
158 float distance = getHorizontalPosition(initialVelocity, trajectoryAngle, time); in update()
162 height = getVerticalPosition(initialVelocity, trajectoryAngle, time); in update()
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/
H A Dparticlefactory.cpp88 ParticleType type, MCVector3dFR location, MCVector3dFR initialVelocity, int angle) in doParticle() argument
93 doDamageSmoke(location, initialVelocity); in doParticle()
97 doSkidSmoke(location, initialVelocity); in doParticle()
101 doSmoke(location, initialVelocity); in doParticle()
117 doSparkle(location, initialVelocity); in doParticle()
121 doMud(location, initialVelocity); in doParticle()
125 doLeaf(location, initialVelocity); in doParticle()
H A Dparticlefactory.hpp58 MCVector3dFR initialVelocity = MCVector3dF(0, 0, 0),
/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/quick/util/
H A Dqquicksmoothedanimation.cpp78 reversingMode(QQuickSmoothedAnimation::Eased), initialVelocity(0), in QSmoothedAnimation()
110 initialVelocity = trackVelocity; in restart()
119 initialVelocity = trackVelocity; in prepareForRestart()
151 vi = initialVelocity; in recalc()
286 initialVelocity = -trackVelocity; in init()
296 initialVelocity = 0; in init()
301 trackVelocity = initialVelocity; in init()
440 ease->initialVelocity = ease->trackVelocity; in transition()
H A Dqquicksmoothedanimation_p_p.h91 qreal initialVelocity; variable
/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/quick/util/
H A Dqquicksmoothedanimation.cpp78 reversingMode(QQuickSmoothedAnimation::Eased), initialVelocity(0), in QSmoothedAnimation()
110 initialVelocity = trackVelocity; in restart()
119 initialVelocity = trackVelocity; in prepareForRestart()
151 vi = initialVelocity; in recalc()
286 initialVelocity = -trackVelocity; in init()
296 initialVelocity = 0; in init()
301 trackVelocity = initialVelocity; in init()
440 ease->initialVelocity = ease->trackVelocity; in transition()
H A Dqquicksmoothedanimation_p_p.h91 qreal initialVelocity; variable
/dports/converters/wkhtmltopdf/qt-5db36ec/src/declarative/util/
H A Dqdeclarativesmoothedanimation.cpp62 reversingMode(QDeclarativeSmoothedAnimation::Eased), initialVelocity(0), in QSmoothedAnimation()
72 initialVelocity = trackVelocity; in restart()
99 vi = initialVelocity; in recalc()
223 initialVelocity = -trackVelocity; in init()
233 initialVelocity = 0; in init()
238 trackVelocity = initialVelocity; in init()
364 ease->initialVelocity = ease->trackVelocity; in transition()
H A Dqdeclarativesmoothedanimation_p_p.h80 qreal initialVelocity; variable
/dports/www/chromium-legacy/chromium-88.0.4324.182/chrome/android/java/src/org/chromium/chrome/browser/compositor/bottombar/
H A DOverlayPanelAnimation.java291 protected float calculateAnimationDisplacement(float initialVelocity, float duration) { in calculateAnimationDisplacement() argument
300 return initialVelocity * duration / 2000; in calculateAnimationDisplacement()
311 private long calculateAnimationDuration(float initialVelocity, float displacement) { in calculateAnimationDuration() argument
320 return MathUtils.clamp(Math.round(Math.abs(2000 * displacement / initialVelocity)), in calculateAnimationDuration()
/dports/math/apache-commons-math/commons-math3-3.6.1-src/src/userguide/java/org/apache/commons/math3/userguide/filter/
H A DCannonballExample.java64 …public Cannonball(double timeslice, double angle, double initialVelocity, double measurementNoise,… in Cannonball() argument
69 initialVelocity * FastMath.cos(angleInRadians), in Cannonball()
70 initialVelocity * FastMath.sin(angleInRadians) in Cannonball()
134 final double initialVelocity = 100; in cannonballTest() local
139 … final Cannonball cannonball = new Cannonball(dt, angle, initialVelocity, measurementNoise, 1000); in cannonballTest()
/dports/math/apache-commons-math/commons-math3-3.6.1-src/src/test/java/org/apache/commons/math3/filter/
H A DKalmanFilterTest.java258 public Cannonball(double timeslice, double angle, double initialVelocity) {
263 initialVelocity * FastMath.cos(angleInRadians),
264 initialVelocity * FastMath.sin(angleInRadians)
319 final double initialVelocity = 100;
323 final Cannonball cannonball = new Cannonball(dt, angle, initialVelocity);
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Actor/Components/
H A DActorSpawnerComponent.cpp35 …ParseValueFromXmlElem(&spawnInfo.initialVelocity, pActorSpawnInfoElem->FirstChildElement("InitialV… in VInit()
78 …eLogic()->VGetGamePhysics()->VApplyForce(pSpawnedActor->GetGUID(), actorSpawnInfo.initialVelocity); in VOnActorEnteredTrigger()
/dports/games/kolf/kolf-21.12.3/
H A Dball.cpp119 const double initialVelocity = Vector(velocity()).magnitude(); in collisionDetect() local
167 const double velocityChange = qAbs(initialVelocity - currentVelocity); in collisionDetect()
/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/
H A DFlagInfo.cxx55 flag.initialVelocity = 0.0f; in FlagInfo()
119 flag.initialVelocity = -0.5f * gravity * flightTime; in addFlag()
185 flag.initialVelocity = -gravity * upTime; in dropFlag()
/dports/games/bzflag/bzflag-2.4.22/src/bzfs/
H A DFlagInfo.cxx55 flag.initialVelocity = 0.0f; in FlagInfo()
119 flag.initialVelocity = -0.5f * gravity * flightTime; in addFlag()
185 flag.initialVelocity = -gravity * upTime; in dropFlag()
/dports/games/openspades/openspades-0.1.3/Sources/Client/
H A DParticleSpriteEntity.h68 void SetTrajectory(Vector3 initialPosition, Vector3 initialVelocity,
/dports/games/bzflag-server/bzflag-2.4.22/src/common/
H A DFlag.cxx344 buf = nboPackFloat(buf, initialVelocity); in pack()
359 buf = nboPackFloat(buf, initialVelocity); in fakePack()
378 buf = nboUnpackFloat(buf, initialVelocity); in unpack()
/dports/games/bzflag/bzflag-2.4.22/src/common/
H A DFlag.cxx344 buf = nboPackFloat(buf, initialVelocity); in pack()
359 buf = nboPackFloat(buf, initialVelocity); in fakePack()
378 buf = nboUnpackFloat(buf, initialVelocity); in unpack()
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/
H A DParticleEffect.cpp334 inf >> currentEmitter->data.initialVelocity.x >> currentEmitter->data.initialVelocity.y; in bankLoad()
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A DWorld.cxx698 pos[2] = 0.5f * flag.flightEnd * (flag.initialVelocity + in initFlag()
761 flag.flightTime * (flag.initialVelocity + in updateFlag()
778 flag.position[2] = flag.flightTime * (flag.initialVelocity + in updateFlag()
785 flag.position[2] = 0.5f * flag.flightEnd * (flag.initialVelocity + in updateFlag()
820 flag.position[2] = flag.flightTime * (flag.initialVelocity + in updateFlag()
827 flag.position[2] = 0.5f * flag.flightEnd * (flag.initialVelocity + in updateFlag()
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A DWorld.cxx698 pos[2] = 0.5f * flag.flightEnd * (flag.initialVelocity + in initFlag()
761 flag.flightTime * (flag.initialVelocity + in updateFlag()
778 flag.position[2] = flag.flightTime * (flag.initialVelocity + in updateFlag()
785 flag.position[2] = 0.5f * flag.flightEnd * (flag.initialVelocity + in updateFlag()
820 flag.position[2] = flag.flightTime * (flag.initialVelocity + in updateFlag()
827 flag.position[2] = 0.5f * flag.flightEnd * (flag.initialVelocity + in updateFlag()
/dports/games/bzflag-server/bzflag-2.4.22/include/
H A DFlag.h233 float initialVelocity; // initial launch velocity variable
/dports/games/bzflag/bzflag-2.4.22/include/
H A DFlag.h233 float initialVelocity; // initial launch velocity variable

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