/dports/games/stratagus/stratagus-3.2.0/src/particle/ |
H A D | chunkparticle.cpp | 60 this->initialVelocity = this->minVelocity + MyRand() % (this->maxVelocity - this->minVelocity + 1); in CChunkParticle() 62 this->lifetime = (int)(1000 * (initialVelocity * sin(trajectoryAngle) / gravity) * 2); in CChunkParticle() 97 static float getHorizontalPosition(int initialVelocity, float trajectoryAngle, float time) in getHorizontalPosition() argument 99 return (initialVelocity * cos(trajectoryAngle)) * time; in getHorizontalPosition() 102 static float getVerticalPosition(int initialVelocity, float trajectoryAngle, float time) in getVerticalPosition() argument 104 return (initialVelocity * sin(trajectoryAngle)) * time - in getVerticalPosition() 144 float distance = getHorizontalPosition(initialVelocity, trajectoryAngle, time); in update() 148 height = getVerticalPosition(initialVelocity, trajectoryAngle, time); in update()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/particle/ |
H A D | chunkparticle.cpp | 65 this->initialVelocity = this->minVelocity + MyRand() % (this->maxVelocity - this->minVelocity + 1); in CChunkParticle() 67 this->lifetime = (int)(1000 * (initialVelocity * sin(trajectoryAngle) / gravity) * 2); in CChunkParticle() 105 static float getHorizontalPosition(int initialVelocity, float trajectoryAngle, float time) in getHorizontalPosition() argument 107 return (initialVelocity * cos(trajectoryAngle)) * time; in getHorizontalPosition() 110 static float getVerticalPosition(int initialVelocity, float trajectoryAngle, float time) in getVerticalPosition() argument 112 return (initialVelocity * sin(trajectoryAngle)) * time - in getVerticalPosition() 158 float distance = getHorizontalPosition(initialVelocity, trajectoryAngle, time); in update() 162 height = getVerticalPosition(initialVelocity, trajectoryAngle, time); in update()
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/ |
H A D | particlefactory.cpp | 88 ParticleType type, MCVector3dFR location, MCVector3dFR initialVelocity, int angle) in doParticle() argument 93 doDamageSmoke(location, initialVelocity); in doParticle() 97 doSkidSmoke(location, initialVelocity); in doParticle() 101 doSmoke(location, initialVelocity); in doParticle() 117 doSparkle(location, initialVelocity); in doParticle() 121 doMud(location, initialVelocity); in doParticle() 125 doLeaf(location, initialVelocity); in doParticle()
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H A D | particlefactory.hpp | 58 MCVector3dFR initialVelocity = MCVector3dF(0, 0, 0),
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/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/quick/util/ |
H A D | qquicksmoothedanimation.cpp | 78 reversingMode(QQuickSmoothedAnimation::Eased), initialVelocity(0), in QSmoothedAnimation() 110 initialVelocity = trackVelocity; in restart() 119 initialVelocity = trackVelocity; in prepareForRestart() 151 vi = initialVelocity; in recalc() 286 initialVelocity = -trackVelocity; in init() 296 initialVelocity = 0; in init() 301 trackVelocity = initialVelocity; in init() 440 ease->initialVelocity = ease->trackVelocity; in transition()
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H A D | qquicksmoothedanimation_p_p.h | 91 qreal initialVelocity; variable
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/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/quick/util/ |
H A D | qquicksmoothedanimation.cpp | 78 reversingMode(QQuickSmoothedAnimation::Eased), initialVelocity(0), in QSmoothedAnimation() 110 initialVelocity = trackVelocity; in restart() 119 initialVelocity = trackVelocity; in prepareForRestart() 151 vi = initialVelocity; in recalc() 286 initialVelocity = -trackVelocity; in init() 296 initialVelocity = 0; in init() 301 trackVelocity = initialVelocity; in init() 440 ease->initialVelocity = ease->trackVelocity; in transition()
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H A D | qquicksmoothedanimation_p_p.h | 91 qreal initialVelocity; variable
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/declarative/util/ |
H A D | qdeclarativesmoothedanimation.cpp | 62 reversingMode(QDeclarativeSmoothedAnimation::Eased), initialVelocity(0), in QSmoothedAnimation() 72 initialVelocity = trackVelocity; in restart() 99 vi = initialVelocity; in recalc() 223 initialVelocity = -trackVelocity; in init() 233 initialVelocity = 0; in init() 238 trackVelocity = initialVelocity; in init() 364 ease->initialVelocity = ease->trackVelocity; in transition()
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H A D | qdeclarativesmoothedanimation_p_p.h | 80 qreal initialVelocity; variable
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/dports/www/chromium-legacy/chromium-88.0.4324.182/chrome/android/java/src/org/chromium/chrome/browser/compositor/bottombar/ |
H A D | OverlayPanelAnimation.java | 291 protected float calculateAnimationDisplacement(float initialVelocity, float duration) { in calculateAnimationDisplacement() argument 300 return initialVelocity * duration / 2000; in calculateAnimationDisplacement() 311 private long calculateAnimationDuration(float initialVelocity, float displacement) { in calculateAnimationDuration() argument 320 return MathUtils.clamp(Math.round(Math.abs(2000 * displacement / initialVelocity)), in calculateAnimationDuration()
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/dports/math/apache-commons-math/commons-math3-3.6.1-src/src/userguide/java/org/apache/commons/math3/userguide/filter/ |
H A D | CannonballExample.java | 64 …public Cannonball(double timeslice, double angle, double initialVelocity, double measurementNoise,… in Cannonball() argument 69 initialVelocity * FastMath.cos(angleInRadians), in Cannonball() 70 initialVelocity * FastMath.sin(angleInRadians) in Cannonball() 134 final double initialVelocity = 100; in cannonballTest() local 139 … final Cannonball cannonball = new Cannonball(dt, angle, initialVelocity, measurementNoise, 1000); in cannonballTest()
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/dports/math/apache-commons-math/commons-math3-3.6.1-src/src/test/java/org/apache/commons/math3/filter/ |
H A D | KalmanFilterTest.java | 258 public Cannonball(double timeslice, double angle, double initialVelocity) { 263 initialVelocity * FastMath.cos(angleInRadians), 264 initialVelocity * FastMath.sin(angleInRadians) 319 final double initialVelocity = 100; 323 final Cannonball cannonball = new Cannonball(dt, angle, initialVelocity);
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/Actor/Components/ |
H A D | ActorSpawnerComponent.cpp | 35 …ParseValueFromXmlElem(&spawnInfo.initialVelocity, pActorSpawnInfoElem->FirstChildElement("InitialV… in VInit() 78 …eLogic()->VGetGamePhysics()->VApplyForce(pSpawnedActor->GetGUID(), actorSpawnInfo.initialVelocity); in VOnActorEnteredTrigger()
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/dports/games/kolf/kolf-21.12.3/ |
H A D | ball.cpp | 119 const double initialVelocity = Vector(velocity()).magnitude(); in collisionDetect() local 167 const double velocityChange = qAbs(initialVelocity - currentVelocity); in collisionDetect()
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/ |
H A D | FlagInfo.cxx | 55 flag.initialVelocity = 0.0f; in FlagInfo() 119 flag.initialVelocity = -0.5f * gravity * flightTime; in addFlag() 185 flag.initialVelocity = -gravity * upTime; in dropFlag()
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/dports/games/bzflag/bzflag-2.4.22/src/bzfs/ |
H A D | FlagInfo.cxx | 55 flag.initialVelocity = 0.0f; in FlagInfo() 119 flag.initialVelocity = -0.5f * gravity * flightTime; in addFlag() 185 flag.initialVelocity = -gravity * upTime; in dropFlag()
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/dports/games/openspades/openspades-0.1.3/Sources/Client/ |
H A D | ParticleSpriteEntity.h | 68 void SetTrajectory(Vector3 initialPosition, Vector3 initialVelocity,
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/dports/games/bzflag-server/bzflag-2.4.22/src/common/ |
H A D | Flag.cxx | 344 buf = nboPackFloat(buf, initialVelocity); in pack() 359 buf = nboPackFloat(buf, initialVelocity); in fakePack() 378 buf = nboUnpackFloat(buf, initialVelocity); in unpack()
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/dports/games/bzflag/bzflag-2.4.22/src/common/ |
H A D | Flag.cxx | 344 buf = nboPackFloat(buf, initialVelocity); in pack() 359 buf = nboPackFloat(buf, initialVelocity); in fakePack() 378 buf = nboUnpackFloat(buf, initialVelocity); in unpack()
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/ |
H A D | ParticleEffect.cpp | 334 inf >> currentEmitter->data.initialVelocity.x >> currentEmitter->data.initialVelocity.y; in bankLoad()
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/ |
H A D | World.cxx | 698 pos[2] = 0.5f * flag.flightEnd * (flag.initialVelocity + in initFlag() 761 flag.flightTime * (flag.initialVelocity + in updateFlag() 778 flag.position[2] = flag.flightTime * (flag.initialVelocity + in updateFlag() 785 flag.position[2] = 0.5f * flag.flightEnd * (flag.initialVelocity + in updateFlag() 820 flag.position[2] = flag.flightTime * (flag.initialVelocity + in updateFlag() 827 flag.position[2] = 0.5f * flag.flightEnd * (flag.initialVelocity + in updateFlag()
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/dports/games/bzflag/bzflag-2.4.22/src/bzflag/ |
H A D | World.cxx | 698 pos[2] = 0.5f * flag.flightEnd * (flag.initialVelocity + in initFlag() 761 flag.flightTime * (flag.initialVelocity + in updateFlag() 778 flag.position[2] = flag.flightTime * (flag.initialVelocity + in updateFlag() 785 flag.position[2] = 0.5f * flag.flightEnd * (flag.initialVelocity + in updateFlag() 820 flag.position[2] = flag.flightTime * (flag.initialVelocity + in updateFlag() 827 flag.position[2] = 0.5f * flag.flightEnd * (flag.initialVelocity + in updateFlag()
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/dports/games/bzflag-server/bzflag-2.4.22/include/ |
H A D | Flag.h | 233 float initialVelocity; // initial launch velocity variable
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/dports/games/bzflag/bzflag-2.4.22/include/ |
H A D | Flag.h | 233 float initialVelocity; // initial launch velocity variable
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