/dports/games/warmux/warmux-11.04/src/ai/ |
H A D | trajectory.h | 30 Point2f initial_speed; variable 37 , initial_speed(v_0) in Trajectory() 46 return (half_acceleration*t + initial_speed)*t + initial_position; in GetPositionAt() 50 Point2f speed = acceleration*t + initial_speed; in GetSpeedAt()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/items/ |
H A D | attachment.cpp | 151 float initial_speed = m_kart->getSpeed(); in set() local 153 if(initial_speed <= 1.5f) initial_speed = 1.5f; in set() 155 float f = initial_speed / kp->getParachuteMaxSpeed(); in set() 166 int initial_speed_round = (int)(initial_speed * 100.0f); in set() 487 float initial_speed = (float)m_initial_speed / 100.f; in update() local 488 float f = initial_speed / kp->getParachuteMaxSpeed(); in update() 490 if (m_kart->getSpeed() <= initial_speed * in update()
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/dports/comms/cwdaemon/cwdaemon-0.10.2/test/cwdaemon/test/ |
H A D | common.pm | 52 …my $initial_speed = 35; # NOT as in cwdaemon.c. Value higher than the default 24 wpm speeds u… 53 print " Setting initial speed $initial_speed\n"; 54 print $cwsocket chr(27).'2'.$initial_speed;
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/dports/editors/vim/vim-8.2.3745/src/testdir/ |
H A D | popupbounce.vim | 29 let initial_speed = 0.2 variable 30 let speed = initial_speed 52 let speed = initial_speed
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/visuals/particle_effects/ |
H A D | water_circle_outer_particles.lua | 25 initial_speed = 100, 120 initial_speed = 100, 215 initial_speed = 100,
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H A D | wave_spell.lua | 25 initial_speed = 10, 121 initial_speed = 10, 217 initial_speed = 10,
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H A D | wind_circle_outer_particles.lua | 25 initial_speed = 100, 120 initial_speed = 100, 215 initial_speed = 100,
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H A D | earth_circle_outer_particles.lua | 25 initial_speed = 100, 120 initial_speed = 100, 215 initial_speed = 100,
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H A D | explosion.lua | 25 initial_speed=0, 120 initial_speed=0, 223 initial_speed=800,
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H A D | elixir_particle.lua | 25 initial_speed = 50, -- Change this when active 120 initial_speed = 10,
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H A D | heal_particle.lua | 25 initial_speed = 50, -- Change this when active 120 initial_speed = 10,
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H A D | active_escape_point.lua | 36 initial_speed = 150, 133 initial_speed = 10,
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H A D | active_save_point.lua | 36 initial_speed = 100, 133 initial_speed = 10,
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H A D | dust.lua | 25 initial_speed = 200,
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H A D | fire_spell.lua | 26 initial_speed=200,
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H A D | hp_drain.lua | 26 initial_speed = 10,
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H A D | waterspray_skill.lua | 25 initial_speed = 10,
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H A D | heal_sp_particle.lua | 25 initial_speed = 50, -- Change this when active
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H A D | shield.lua | 25 initial_speed = 60,
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H A D | shield_big_sprites.lua | 25 initial_speed = 60,
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H A D | boss_death_particle.lua | 24 initial_speed=200,
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H A D | smoke.lua | 24 initial_speed = 30,
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H A D | snow.lua | 28 initial_speed=200,
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/story/mt_elbrus/ |
H A D | particles_fire_smoke.lua | 36 initial_speed = 0, 142 initial_speed = 10,
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/dports/games/endgame-singularity/singularity-1.00/tests/ |
H A D | test_game_run.py | 36 g.new_game('impossible', initial_speed=0) 164 g.new_game('impossible', initial_speed=0)
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