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Searched refs:initial_speed (Results 1 – 25 of 71) sorted by relevance

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/dports/games/warmux/warmux-11.04/src/ai/
H A Dtrajectory.h30 Point2f initial_speed; variable
37 , initial_speed(v_0) in Trajectory()
46 return (half_acceleration*t + initial_speed)*t + initial_position; in GetPositionAt()
50 Point2f speed = acceleration*t + initial_speed; in GetSpeedAt()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/items/
H A Dattachment.cpp151 float initial_speed = m_kart->getSpeed(); in set() local
153 if(initial_speed <= 1.5f) initial_speed = 1.5f; in set()
155 float f = initial_speed / kp->getParachuteMaxSpeed(); in set()
166 int initial_speed_round = (int)(initial_speed * 100.0f); in set()
487 float initial_speed = (float)m_initial_speed / 100.f; in update() local
488 float f = initial_speed / kp->getParachuteMaxSpeed(); in update()
490 if (m_kart->getSpeed() <= initial_speed * in update()
/dports/comms/cwdaemon/cwdaemon-0.10.2/test/cwdaemon/test/
H A Dcommon.pm52 …my $initial_speed = 35; # NOT as in cwdaemon.c. Value higher than the default 24 wpm speeds u…
53 print " Setting initial speed $initial_speed\n";
54 print $cwsocket chr(27).'2'.$initial_speed;
/dports/editors/vim/vim-8.2.3745/src/testdir/
H A Dpopupbounce.vim29 let initial_speed = 0.2 variable
30 let speed = initial_speed
52 let speed = initial_speed
/dports/games/valyriatear/ValyriaTear-1.1.0/data/visuals/particle_effects/
H A Dwater_circle_outer_particles.lua25 initial_speed = 100,
120 initial_speed = 100,
215 initial_speed = 100,
H A Dwave_spell.lua25 initial_speed = 10,
121 initial_speed = 10,
217 initial_speed = 10,
H A Dwind_circle_outer_particles.lua25 initial_speed = 100,
120 initial_speed = 100,
215 initial_speed = 100,
H A Dearth_circle_outer_particles.lua25 initial_speed = 100,
120 initial_speed = 100,
215 initial_speed = 100,
H A Dexplosion.lua25 initial_speed=0,
120 initial_speed=0,
223 initial_speed=800,
H A Delixir_particle.lua25 initial_speed = 50, -- Change this when active
120 initial_speed = 10,
H A Dheal_particle.lua25 initial_speed = 50, -- Change this when active
120 initial_speed = 10,
H A Dactive_escape_point.lua36 initial_speed = 150,
133 initial_speed = 10,
H A Dactive_save_point.lua36 initial_speed = 100,
133 initial_speed = 10,
H A Ddust.lua25 initial_speed = 200,
H A Dfire_spell.lua26 initial_speed=200,
H A Dhp_drain.lua26 initial_speed = 10,
H A Dwaterspray_skill.lua25 initial_speed = 10,
H A Dheal_sp_particle.lua25 initial_speed = 50, -- Change this when active
H A Dshield.lua25 initial_speed = 60,
H A Dshield_big_sprites.lua25 initial_speed = 60,
H A Dboss_death_particle.lua24 initial_speed=200,
H A Dsmoke.lua24 initial_speed = 30,
H A Dsnow.lua28 initial_speed=200,
/dports/games/valyriatear/ValyriaTear-1.1.0/data/story/mt_elbrus/
H A Dparticles_fire_smoke.lua36 initial_speed = 0,
142 initial_speed = 10,
/dports/games/endgame-singularity/singularity-1.00/tests/
H A Dtest_game_run.py36 g.new_game('impossible', initial_speed=0)
164 g.new_game('impossible', initial_speed=0)

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