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Searched refs:initialization_needed (Results 1 – 8 of 8) sorted by relevance

/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/
H A Dsdl.c430 static boolean initialization_needed = TRUE; in SDLFadeRectangle() local
449 initialization_needed = TRUE; in SDLFadeRectangle()
465 if (initialization_needed) in SDLFadeRectangle()
515 initialization_needed = FALSE; in SDLFadeRectangle()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/
H A Dsdl.c430 static boolean initialization_needed = TRUE; in SDLFadeRectangle() local
449 initialization_needed = TRUE; in SDLFadeRectangle()
465 if (initialization_needed) in SDLFadeRectangle()
515 initialization_needed = FALSE; in SDLFadeRectangle()
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/
H A Dsdl.c430 static boolean initialization_needed = TRUE; in SDLFadeRectangle() local
449 initialization_needed = TRUE; in SDLFadeRectangle()
465 if (initialization_needed) in SDLFadeRectangle()
515 initialization_needed = FALSE; in SDLFadeRectangle()
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/
H A Dsdl.c430 static boolean initialization_needed = TRUE; in SDLFadeRectangle() local
449 initialization_needed = TRUE; in SDLFadeRectangle()
465 if (initialization_needed) in SDLFadeRectangle()
515 initialization_needed = FALSE; in SDLFadeRectangle()
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/
H A Deditor.c4932 static boolean initialization_needed = TRUE; in ReinitializeElementList() local
4936 if (initialization_needed) in ReinitializeElementList()
4952 initialization_needed = FALSE; in ReinitializeElementList()
5104 static boolean initialization_needed = TRUE; in ReinitializeElementListButtons() local
5107 if (!initialization_needed) /* check if editor element setup has changed */ in ReinitializeElementListButtons()
5110 initialization_needed = TRUE; in ReinitializeElementListButtons()
5115 initialization_needed = TRUE; in ReinitializeElementListButtons()
5118 if (!initialization_needed) in ReinitializeElementListButtons()
5130 initialization_needed = FALSE; in ReinitializeElementListButtons()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/
H A Deditor.c4932 static boolean initialization_needed = TRUE; in ReinitializeElementList() local
4936 if (initialization_needed) in ReinitializeElementList()
4952 initialization_needed = FALSE; in ReinitializeElementList()
5104 static boolean initialization_needed = TRUE; in ReinitializeElementListButtons() local
5107 if (!initialization_needed) /* check if editor element setup has changed */ in ReinitializeElementListButtons()
5110 initialization_needed = TRUE; in ReinitializeElementListButtons()
5115 initialization_needed = TRUE; in ReinitializeElementListButtons()
5118 if (!initialization_needed) in ReinitializeElementListButtons()
5130 initialization_needed = FALSE; in ReinitializeElementListButtons()
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/
H A Deditor.c4937 static boolean initialization_needed = TRUE; in ReinitializeElementList() local
4941 if (initialization_needed) in ReinitializeElementList()
4957 initialization_needed = FALSE; in ReinitializeElementList()
5109 static boolean initialization_needed = TRUE; in ReinitializeElementListButtons() local
5112 if (!initialization_needed) /* check if editor element setup has changed */ in ReinitializeElementListButtons()
5115 initialization_needed = TRUE; in ReinitializeElementListButtons()
5120 initialization_needed = TRUE; in ReinitializeElementListButtons()
5123 if (!initialization_needed) in ReinitializeElementListButtons()
5135 initialization_needed = FALSE; in ReinitializeElementListButtons()
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/
H A Deditor.c4937 static boolean initialization_needed = TRUE; in ReinitializeElementList() local
4941 if (initialization_needed) in ReinitializeElementList()
4957 initialization_needed = FALSE; in ReinitializeElementList()
5109 static boolean initialization_needed = TRUE; in ReinitializeElementListButtons() local
5112 if (!initialization_needed) /* check if editor element setup has changed */ in ReinitializeElementListButtons()
5115 initialization_needed = TRUE; in ReinitializeElementListButtons()
5120 initialization_needed = TRUE; in ReinitializeElementListButtons()
5123 if (!initialization_needed) in ReinitializeElementListButtons()
5135 initialization_needed = FALSE; in ReinitializeElementListButtons()