Searched refs:initializeWorld (Results 1 – 6 of 6) sorted by relevance
105 bool initializeWorld(const std::string &path, const std::string &gameid);
270 bool initializeWorld(const std::string &path, const std::string &gameid) in initializeWorld() function
458 if(!initializeWorld(m_path_world, m_gamespec.id)) in Server()
339 void initializeWorld(const BBox3& worldBounds);
233 initializeWorld(worldBounds); in newDocument()1102 void MapDocument::initializeWorld(const BBox3& worldBounds) { in initializeWorld() function in TrenchBroom::View::MapDocument
547 if(!initializeWorld(path, games[gameidx].id)){ in l_create_world()