Searched refs:insaneVarNum (Results 1 – 2 of 2) sorted by relevance
2527 … const int insaneVarNum = ((_game.features & GF_DEMO) && (_game.platform == Common::kPlatformDOS)) in o6_kernelSetFunctions() local2531 _insane->runScene(insaneVarNum); in o6_kernelSetFunctions()
2567 … const int insaneVarNum = ((_game.features & GF_DEMO) && (_game.platform == Common::kPlatformDOS)) in o6_kernelSetFunctions() local2571 _insane->runScene(insaneVarNum); in o6_kernelSetFunctions()