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Searched refs:insideva (Results 1 – 5 of 5) sorted by relevance

/dports/games/sauerbraten/sauerbraten/src/engine/
H A Drenderva.cpp215 static inline bool insideva(const vtxarray *va, const vec &v, int margin = 2) in insideva() function
1556 else if(doOQ && (zpass || va->distance > oqdist) && !insideva(va, camera1->o)) in rendergeom()
/dports/games/redeclipse16/base-1.6.0/src/engine/
H A Drenderva.cpp215 static inline bool insideva(const vtxarray *va, const vec &v, int margin = 2) in insideva() function
1590 else if(doOQ && (zpass || va->distance > oqdist) && !insideva(va, camera1->o)) in rendergeom()
/dports/games/bloodfrontier/bloodfrontier/src/engine/
H A Drenderva.cpp211 static inline bool insideva(const vtxarray *va, const vec &v, int margin = 1) in insideva() function
2117 …else if(hasOQ && oqfrags && (zpass || va->distance > oqdist) && !insideva(va, camera1->o) && oqgeo… in rendergeom()
/dports/games/tesseract-data/tesseract/src/engine/
H A Drenderva.cpp236 static inline bool insideva(const vtxarray *va, const vec &v, int margin = 2) in insideva() function
1641 if(!insideva(va, camera1->o)) in rendergeom()
/dports/games/tesseract/tesseract/src/engine/
H A Drenderva.cpp236 static inline bool insideva(const vtxarray *va, const vec &v, int margin = 2) in insideva() function
1641 if(!insideva(va, camera1->o)) in rendergeom()