Searched refs:insideva (Results 1 – 5 of 5) sorted by relevance
/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | renderva.cpp | 215 static inline bool insideva(const vtxarray *va, const vec &v, int margin = 2) in insideva() function 1556 else if(doOQ && (zpass || va->distance > oqdist) && !insideva(va, camera1->o)) in rendergeom()
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | renderva.cpp | 215 static inline bool insideva(const vtxarray *va, const vec &v, int margin = 2) in insideva() function 1590 else if(doOQ && (zpass || va->distance > oqdist) && !insideva(va, camera1->o)) in rendergeom()
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | renderva.cpp | 211 static inline bool insideva(const vtxarray *va, const vec &v, int margin = 1) in insideva() function 2117 …else if(hasOQ && oqfrags && (zpass || va->distance > oqdist) && !insideva(va, camera1->o) && oqgeo… in rendergeom()
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | renderva.cpp | 236 static inline bool insideva(const vtxarray *va, const vec &v, int margin = 2) in insideva() function 1641 if(!insideva(va, camera1->o)) in rendergeom()
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | renderva.cpp | 236 static inline bool insideva(const vtxarray *va, const vec &v, int margin = 2) in insideva() function 1641 if(!insideva(va, camera1->o)) in rendergeom()
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