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Searched refs:instancedPointSpritesActive (Results 1 – 25 of 33) sorted by relevance

12

/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp139 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
165 else if (instancedPointSpritesActive && isIndexedRendering) in applyVertexBuffers()
241 UINT stride = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
265 if (instancedPointSpritesActive) in applyVertexBuffers()
321 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
328 if (instancedPointSpritesActive) in updateInputLayout()
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp139 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
165 else if (instancedPointSpritesActive && isIndexedRendering) in applyVertexBuffers()
241 UINT stride = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
265 if (instancedPointSpritesActive) in applyVertexBuffers()
321 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
328 if (instancedPointSpritesActive) in updateInputLayout()
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp139 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
165 else if (instancedPointSpritesActive && isIndexedRendering) in applyVertexBuffers()
241 UINT stride = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
265 if (instancedPointSpritesActive) in applyVertexBuffers()
321 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
328 if (instancedPointSpritesActive) in updateInputLayout()
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp139 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
165 else if (instancedPointSpritesActive && isIndexedRendering) in applyVertexBuffers()
241 UINT stride = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
265 if (instancedPointSpritesActive) in applyVertexBuffers()
321 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
328 if (instancedPointSpritesActive) in updateInputLayout()
/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp139 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
165 else if (instancedPointSpritesActive && isIndexedRendering) in applyVertexBuffers()
241 UINT stride = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
265 if (instancedPointSpritesActive) in applyVertexBuffers()
321 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
328 if (instancedPointSpritesActive) in updateInputLayout()
/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp139 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
165 else if (instancedPointSpritesActive && isIndexedRendering) in applyVertexBuffers()
241 UINT stride = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
265 if (instancedPointSpritesActive) in applyVertexBuffers()
321 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
328 if (instancedPointSpritesActive) in updateInputLayout()
/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp139 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
165 else if (instancedPointSpritesActive && isIndexedRendering) in applyVertexBuffers()
241 UINT stride = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
265 if (instancedPointSpritesActive) in applyVertexBuffers()
321 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
328 if (instancedPointSpritesActive) in updateInputLayout()
/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp139 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
165 else if (instancedPointSpritesActive && isIndexedRendering) in applyVertexBuffers()
241 UINT stride = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
265 if (instancedPointSpritesActive) in applyVertexBuffers()
321 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
328 if (instancedPointSpritesActive) in updateInputLayout()
/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp139 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
165 else if (instancedPointSpritesActive && isIndexedRendering) in applyVertexBuffers()
241 UINT stride = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
265 if (instancedPointSpritesActive) in applyVertexBuffers()
321 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
328 if (instancedPointSpritesActive) in updateInputLayout()
/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp139 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
165 else if (instancedPointSpritesActive && isIndexedRendering) in applyVertexBuffers()
241 UINT stride = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
265 if (instancedPointSpritesActive) in applyVertexBuffers()
321 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
328 if (instancedPointSpritesActive) in updateInputLayout()
/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp139 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
165 else if (instancedPointSpritesActive && isIndexedRendering) in applyVertexBuffers()
241 UINT stride = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
265 if (instancedPointSpritesActive) in applyVertexBuffers()
321 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
328 if (instancedPointSpritesActive) in updateInputLayout()
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp139 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
165 else if (instancedPointSpritesActive && isIndexedRendering) in applyVertexBuffers()
241 UINT stride = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
265 if (instancedPointSpritesActive) in applyVertexBuffers()
321 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
328 if (instancedPointSpritesActive) in updateInputLayout()
/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp139 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
165 else if (instancedPointSpritesActive && isIndexedRendering) in applyVertexBuffers()
241 UINT stride = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
265 if (instancedPointSpritesActive) in applyVertexBuffers()
321 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
328 if (instancedPointSpritesActive) in updateInputLayout()
/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp139 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
165 else if (instancedPointSpritesActive && isIndexedRendering) in applyVertexBuffers()
241 UINT stride = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
265 if (instancedPointSpritesActive) in applyVertexBuffers()
321 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
328 if (instancedPointSpritesActive) in updateInputLayout()
/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp139 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
165 else if (instancedPointSpritesActive && isIndexedRendering) in applyVertexBuffers()
241 UINT stride = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
265 if (instancedPointSpritesActive) in applyVertexBuffers()
321 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
328 if (instancedPointSpritesActive) in updateInputLayout()
/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp139 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
165 else if (instancedPointSpritesActive && isIndexedRendering) in applyVertexBuffers()
241 UINT stride = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
265 if (instancedPointSpritesActive) in applyVertexBuffers()
321 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
328 if (instancedPointSpritesActive) in updateInputLayout()
/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp139 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
165 else if (instancedPointSpritesActive && isIndexedRendering) in applyVertexBuffers()
241 UINT stride = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
265 if (instancedPointSpritesActive) in applyVertexBuffers()
321 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
328 if (instancedPointSpritesActive) in updateInputLayout()
/dports/devel/qt5-concurrent/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp139 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
165 else if (instancedPointSpritesActive && isIndexedRendering) in applyVertexBuffers()
241 UINT stride = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
265 if (instancedPointSpritesActive) in applyVertexBuffers()
321 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
328 if (instancedPointSpritesActive) in updateInputLayout()
/dports/print/qt5-printsupport/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp139 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
165 else if (instancedPointSpritesActive && isIndexedRendering) in applyVertexBuffers()
241 UINT stride = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
265 if (instancedPointSpritesActive) in applyVertexBuffers()
321 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
328 if (instancedPointSpritesActive) in updateInputLayout()
/dports/graphics/qt5-opengl/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp139 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
165 else if (instancedPointSpritesActive && isIndexedRendering) in applyVertexBuffers()
241 UINT stride = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
265 if (instancedPointSpritesActive) in applyVertexBuffers()
321 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
328 if (instancedPointSpritesActive) in updateInputLayout()
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp237 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in applyVertexBuffers() local
288 else if (instancedPointSpritesActive && (indexInfo != nullptr)) in applyVertexBuffers()
376 mCurrentVertexStrides[0] = instancedPointSpritesActive ? pointSpriteVertexStride : 0; in applyVertexBuffers()
409 if (instancedPointSpritesActive) in applyVertexBuffers()
467 bool instancedPointSpritesActive = programUsesInstancedPointSprites && (mode == GL_POINTS); in updateInputLayout() local
474 if (instancedPointSpritesActive) in updateInputLayout()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp129 bool instancedPointSpritesActive = in getInputLayout() local
137 if (instancedPointSpritesActive) in getInputLayout()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp129 bool instancedPointSpritesActive = in getInputLayout() local
137 if (instancedPointSpritesActive) in getInputLayout()
/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp129 bool instancedPointSpritesActive = in getInputLayout() local
137 if (instancedPointSpritesActive) in getInputLayout()
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DInputLayoutCache.cpp129 bool instancedPointSpritesActive = in getInputLayout() local
137 if (instancedPointSpritesActive) in getInputLayout()

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