Searched refs:integrator_coefficient (Results 1 – 9 of 9) sorted by relevance
131 const float integrator_coefficient = increment * 0.125f; in Render() local133 filter_state += integrator_coefficient * (this_sample - filter_state); in Render()136 const float integrator_coefficient = increment * 2.0f; in Render() local138 filter_state += integrator_coefficient * (this_sample - filter_state); in Render()141 const float integrator_coefficient = increment * 2.0f; in Render() local143 filter_state += integrator_coefficient * (this_sample - filter_state); in Render()
214 const float integrator_coefficient = frequency * 0.0625f; in Render() local216 lp_state_ += integrator_coefficient * (this_sample - lp_state_); in Render()219 const float integrator_coefficient = frequency * 2.0f; in Render() local221 lp_state_ += integrator_coefficient * (this_sample - lp_state_); in Render()224 const float integrator_coefficient = frequency * 2.0f; in Render() local226 lp_state_ += integrator_coefficient * (this_sample - lp_state_); in Render()
243 const float integrator_coefficient = frequency * 0.0625f; in Render() local245 lp_state_ += integrator_coefficient * (this_sample - lp_state_); in Render()248 const float integrator_coefficient = frequency * 2.0f; in Render() local250 lp_state_ += integrator_coefficient * (this_sample - lp_state_); in Render()253 const float integrator_coefficient = frequency * 2.0f; in Render() local255 lp_state_ += integrator_coefficient * (this_sample - lp_state_); in Render()
136 const float integrator_coefficient = modulated_increment * 0.0625f; in RenderPolyblep() local139 lp_state += integrator_coefficient * (this_sample - lp_state); in RenderPolyblep()
337 int16_t integrator_coefficient = phase_increment >> 18; in RenderSquare() local362 integrator_state += integrator_coefficient * (this_sample - integrator_state) >> 15; in RenderSquare()
343 int16_t integrator_coefficient = phase_increment >> 18; in RenderSquare() local368 integrator_state += integrator_coefficient * (this_sample - integrator_state) >> 15; in RenderSquare()