Searched refs:interactedByMonster (Results 1 – 10 of 10) sorted by relevance
164 Entity* monster = uidToEntity(my->interactedByMonster); in actTorch()
272 interactedByMonster(skill[47]), in Entity()
155 Entity* monsterInteracting = uidToEntity(my->interactedByMonster); in actItem()
190 Entity* monsterInteracting = uidToEntity(my->interactedByMonster); in actSwitch()
218 Sint32& interactedByMonster; //skill[47] for use with monsterAllyInteractTarget member in Entity
77 Entity* monsterInteracting = uidToEntity(entity.interactedByMonster); in applyLockpick()
702 Entity* monsterInteracting = uidToEntity(my->interactedByMonster); in actBomb()
2977 item->interactNPCUid = static_cast<Uint32>(entity->interactedByMonster); in newItemFromEntity()4365 if ( newArmor.interactNPCUid == FollowerMenu.entityToInteractWith->interactedByMonster ) in isThisABetterArmor()
9453 …FollowerMenu.entityToInteractWith->interactedByMonster = getUID(); // set the remote entity to thi… in monsterAllySetInteract()9470 if ( FollowerMenu.entityToInteractWith->interactedByMonster == 0 ) in isInteractWithMonster()9484 interactedByMonster = 0; in clearMonsterInteract()
297 interactedByMonster(skill[47]), in Entity()