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Searched refs:interface_bit_depth (Results 1 – 6 of 6) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/RenderMain/
H A Dscottish_textures.h211 extern short interface_bit_depth;
H A Dshapes.cpp1721 …if (collection_index==_collection_interface && interface_bit_depth==8 && bit_depth!=interface_bit_… in update_color_environment()
/dports/games/alephone/alephone-release-20190331/Source_Files/Misc/
H A Dinterface.cpp305 extern short interface_bit_depth;
2571 if(interface_bit_depth==8) in force_system_colors()
2598 current_picture_clut_depth= interface_bit_depth; in display_screen()
2603 if (interface_bit_depth==8) in display_screen()
2753 current_picture_clut_depth= interface_bit_depth; in try_and_display_chapter_screen()
2760 if (interface_bit_depth==8) in try_and_display_chapter_screen()
2862 if (interface_bit_depth==8) in stop_interface_fade()
2887 if(current_picture_clut_depth != interface_bit_depth) in interface_fade_out()
2891 current_picture_clut_depth= interface_bit_depth; in interface_fade_out()
/dports/games/alephone/alephone-release-20190331/Source_Files/RenderOther/
H A Dimages.cpp128 extern short interface_bit_depth;
1471 build_direct_color_table(picture_table, interface_bit_depth); in calculate_picture_clut()
1497 if (interface_bit_depth == 8) in calculate_picture_clut()
1500 build_direct_color_table(picture_table, interface_bit_depth); in calculate_picture_clut()
1516 int bit_depth = interface_bit_depth; in determine_pict_resource_id()
H A Dscreen_shared.h96 short interface_bit_depth= NONE; variable
H A Dscreen.cpp164 interface_bit_depth = bit_depth = mode->bit_depth; in Initialize()
1757 if (interface_bit_depth == 8) { in assert_world_color_table()