Searched refs:interpretScript (Results 1 – 8 of 8) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword1/ |
H A D | debug.h | 32 static void interpretScript(uint32 id, uint32 level, uint32 script, uint32 pc);
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H A D | debug.cpp | 29 void Debug::interpretScript(uint32 id, uint32 level, uint32 script, uint32 pc) { in interpretScript() function in Sword1::Debug
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H A D | logic.cpp | 439 Debug::interpretScript(id, level, script, compact->o_tree.o_script_pc[level] & ITM_ID); in scriptManager() 440 …ret = interpretScript(compact, id, _resMan->lockScript(script), script, compact->o_tree.o_script_p… in scriptManager() 463 interpretScript(cpt, _scriptVars[SPECIAL_ITEM], script, scriptId, scriptId); in runMouseScript() 467 int Logic::interpretScript(Object *compact, int id, Header *scriptModule, int scriptBase, int scrip… in interpretScript() function in Sword1::Logic
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H A D | logic.h | 91 int interpretScript(Object *compact, int id, Header *scriptModule, int scriptBase, int scriptNum);
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/dports/games/scummvm/scummvm-2.5.1/engines/sword1/ |
H A D | debug.h | 32 static void interpretScript(uint32 id, uint32 level, uint32 script, uint32 pc);
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H A D | debug.cpp | 29 void Debug::interpretScript(uint32 id, uint32 level, uint32 script, uint32 pc) { in interpretScript() function in Sword1::Debug
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H A D | logic.cpp | 441 Debug::interpretScript(id, level, script, compact->o_tree.o_script_pc[level] & ITM_ID); in scriptManager() 442 …ret = interpretScript(compact, id, _resMan->lockScript(script), script, compact->o_tree.o_script_p… in scriptManager() 465 interpretScript(cpt, _scriptVars[SPECIAL_ITEM], script, scriptId, scriptId); in runMouseScript() 469 int Logic::interpretScript(Object *compact, int id, Header *scriptModule, int scriptBase, int scrip… in interpretScript() function in Sword1::Logic
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H A D | logic.h | 91 int interpretScript(Object *compact, int id, Header *scriptModule, int scriptBase, int scriptNum);
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