Searched refs:intersection1World (Results 1 – 2 of 2) sorted by relevance
146 Vector3 intersection1World = _inverted * intersection1; in calculateCoeficient() local149 float intersection1Distance = (intersection1World - position).length(); in calculateCoeficient()230 Vector3 intersection1World = _inverted * intersection1; in calculateCoeficient() local235 *coeficient = (intersection2World - intersection1World).length(); in calculateCoeficient()336 Vector3 intersection1World = _inverted * intersection1; in calculateCoeficient() local339 *coeficient = (intersection2World - intersection1World).length(); in calculateCoeficient()