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Searched refs:intersection2World (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dfog.cpp147 Vector3 intersection2World = _inverted * intersection2; in calculateCoeficient() local
150 float intersection2Distance = (intersection2World - position).length(); in calculateCoeficient()
233 Vector3 intersection2World = _inverted * intersection2; in calculateCoeficient() local
235 *coeficient = (intersection2World - intersection1World).length(); in calculateCoeficient()
337 Vector3 intersection2World = _inverted * intersection2; in calculateCoeficient() local
339 *coeficient = (intersection2World - intersection1World).length(); in calculateCoeficient()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dfog.cpp147 Vector3 intersection2World = _inverted * intersection2; in calculateCoeficient() local
150 float intersection2Distance = (intersection2World - position).length(); in calculateCoeficient()
233 Vector3 intersection2World = _inverted * intersection2; in calculateCoeficient() local
235 *coeficient = (intersection2World - intersection1World).length(); in calculateCoeficient()
337 Vector3 intersection2World = _inverted * intersection2; in calculateCoeficient() local
339 *coeficient = (intersection2World - intersection1World).length(); in calculateCoeficient()