Home
last modified time | relevance | path

Searched refs:invRad (Results 1 – 2 of 2) sorted by relevance

/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/effects/
H A DSkRRectsGaussianEdgeMaskFilter.cpp67 SkScalar invRad = 1.0f/rad; in compute_rrect_normalized_dist() local
74 float scaledDist = delta.length() * invRad; in compute_rrect_normalized_dist()
75 return SkTPin(halfW * invRad - scaledDist, 0.0f, 1.0f); in compute_rrect_normalized_dist()
78 SkScalar xDist = (halfW - delta.fX) * invRad; in compute_rrect_normalized_dist()
79 SkScalar yDist = (halfH - delta.fY) * invRad; in compute_rrect_normalized_dist()
97 SkScalar maxValue = insetDist * invRad; in compute_rrect_normalized_dist()
110 SkScalar xDist = (halfW - delta.fX) * invRad; in compute_rrect_normalized_dist()
111 SkScalar yDist = (halfH - delta.fY) * invRad; in compute_rrect_normalized_dist()
/dports/games/openspades/openspades-0.1.3/Sources/Draw/
H A DSWRenderer.cpp676 auto invRad = 1.f / param.radius; in AddLight() local
677 auto rangeX = viewRange(Vector3::Dot(diff, sceneDef.viewAxis[2]) * invRad, in AddLight()
678 Vector3::Dot(diff, sceneDef.viewAxis[0]) * invRad, in AddLight()
680 auto rangeY = viewRange(Vector3::Dot(diff, sceneDef.viewAxis[1]) * invRad, in AddLight()
681 Vector3::Dot(diff, sceneDef.viewAxis[0]) * invRad, in AddLight()