Searched refs:invalidatetile (Results 1 – 5 of 5) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | anim.c | 338 invalidatetile(ANIM_TILE(ANIMnum), 0, 1<<4); in playanm() 387 invalidatetile(ANIM_TILE(ANIMnum), 0, 1<<4); in playanm()
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H A D | jsector.c | 506 invalidatetile(tilenume, -1, -1); in drawroomstotile()
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 499 void invalidatetile(short tilenume, int pal, int how);
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine.c | 10068 invalidatetile(baktile,-1,-1); in setviewback() 11482 void invalidatetile(short tilenume, int pal, int how) in invalidatetile() function
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/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | game.c | 4082 invalidatetile(SLIME,0,1);
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