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Searched refs:invalidatetile (Results 1 – 5 of 5) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Danim.c338 invalidatetile(ANIM_TILE(ANIMnum), 0, 1<<4); in playanm()
387 invalidatetile(ANIM_TILE(ANIMnum), 0, 1<<4); in playanm()
H A Djsector.c506 invalidatetile(tilenume, -1, -1); in drawroomstotile()
/dports/games/jfsw/jfsw-c434002/jfbuild/include/
H A Dbuild.h499 void invalidatetile(short tilenume, int pal, int how);
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine.c10068 invalidatetile(baktile,-1,-1); in setviewback()
11482 void invalidatetile(short tilenume, int pal, int how) in invalidatetile() function
/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/
H A Dgame.c4082 invalidatetile(SLIME,0,1);