Searched refs:inventionTimeLeft (Results 1 – 4 of 4) sorted by relevance
491 void inventionTimeLeft(int *halfdays,int *hours) const;
4494 start_sector->inventionTimeLeft(&i_halfdays, &i_hours); in runTests()4506 start_sector->inventionTimeLeft(&halfdays, &hours); in runTests()
1334 gamestate->getCurrentSector()->inventionTimeLeft(&halfdays, &hours); in draw()
2469 void Sector::inventionTimeLeft(int *halfdays,int *hours) const { in inventionTimeLeft() function in Sector