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Searched refs:invention_defences (Results 1 – 4 of 4) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dsector.cpp492 invention = game_g->invention_defences[epoch]; in getInvention()
3357 Invention **invention_defences = game_g->invention_defences; in setupDesigns() local
4545 design = new Design(invention_defences[0], true); in setupDesigns()
4551 design = new Design(invention_defences[0], true); in setupDesigns()
4553 design = new Design(invention_defences[0], true); in setupDesigns()
4571 design = new Design(invention_defences[1], true); in setupDesigns()
4574 design = new Design(invention_defences[1], true); in setupDesigns()
4577 design = new Design(invention_defences[1], true); in setupDesigns()
4602 design = new Design(invention_defences[1], true); in setupDesigns()
4605 design = new Design(invention_defences[1], true); in setupDesigns()
[all …]
H A Dgame.cpp315 invention_defences[i] = NULL; in Game()
2701 invention_defences[0] = new Invention("STICK", Invention::DEFENCE, 0); in setupInventions()
2702 invention_defences[1] = new Invention("SPEAR", Invention::DEFENCE, 1); in setupInventions()
2703 invention_defences[2] = new Invention("SHORTBOW", Invention::DEFENCE, 2); in setupInventions()
2704 invention_defences[3] = new Invention("CAULDRON OF OIL", Invention::DEFENCE, 3); in setupInventions()
2705 invention_defences[4] = new Invention("CROSSBOW", Invention::DEFENCE, 4); in setupInventions()
2706 invention_defences[5] = new Invention("RIFLE", Invention::DEFENCE, 5); in setupInventions()
2707 invention_defences[6] = new Invention("MACHINE GUN", Invention::DEFENCE, 6); in setupInventions()
2708 invention_defences[7] = new Invention("ROCKET", Invention::DEFENCE, 7); in setupInventions()
2709 invention_defences[8] = new Invention("NUCLEAR DEFENCE", Invention::DEFENCE, 8); in setupInventions()
[all …]
H A Dgame.h308 Invention *invention_defences[n_epochs_c]; variable
H A Dgui.cpp1842 …>getCurrentSector()->getCurrentDesign()->getInvention() != game_g->invention_defences[game_g->getS… in input()
2111 …urrentSector()->getCurrentManufacture()->getInvention() != game_g->invention_defences[game_g->getS… in input()