Searched refs:inventory_del_object (Results 1 – 5 of 5) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/core/ |
H A D | magic.cpp | 283 caster->inventory_del_object(obj_n_reagent[shift], 1, 0); in cast()
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H A D | converse_interpret.cpp | 667 cnpc->inventory_del_object(v[1], v[3], v[2]); in op() 677 cnpc->inventory_del_object(v[0], 1, v[1]); in op()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/actors/ |
H A D | actor.h | 637 uint32 inventory_del_object(uint16 obj_n, uint32 qty, uint8 quality);
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H A D | actor.cpp | 846 uint32 Actor::inventory_del_object(uint16 objN, uint32 qty, uint8 quality) { in inventory_del_object() function in Ultima::Nuvie::Actor
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/script/ |
H A D | script_actor.cpp | 1501 lua_pushinteger(L, actor->inventory_del_object(obj_n, qty, 0)); in nscript_actor_inv_remove_obj_qty()
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