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Searched refs:inverse_intensity (Results 1 – 25 of 35) sorted by relevance

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/dports/x11/alacritty/alacritty-0.9.0/alacritty/src/display/
H A Dbell.rs80 let inverse_intensity = match self.animation { in unit_test()
96 1.0 - inverse_intensity in unit_test()
/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/
H A Dgl_rsurf.c248 …qglColor4f( gl_state.inverse_intensity, gl_state.inverse_intensity, gl_state.inverse_intensity, al… in DrawGLPoly()
304 …qglColor4f( gl_state.inverse_intensity, gl_state.inverse_intensity, gl_state.inverse_intensity, al… in DrawGLFlowingPoly()
601 qglColor4f( gl_state.inverse_intensity, in R_RenderBrushPoly()
602 gl_state.inverse_intensity, in R_RenderBrushPoly()
603 gl_state.inverse_intensity, in R_RenderBrushPoly()
789 drawAlphaSurface(s, gl_state.inverse_intensity, SurfAlphaCalc(s->texinfo->flags), transLit); in R_DrawAlphaSurfaces()
H A Dgl_warp.c300 …qglColor4f( gl_state.inverse_intensity, gl_state.inverse_intensity, gl_state.inverse_intensity, al… in EmitWaterPolys()
H A Dgl_local.h482 float inverse_intensity; member
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dgl_rsurf.c225 qglColor4f(gl_state.inverse_intensity, in GL_RenderBrushPoly()
226 gl_state.inverse_intensity, in GL_RenderBrushPoly()
227 gl_state.inverse_intensity, in GL_RenderBrushPoly()
266 intens = gl_state.inverse_intensity; in GL_DrawAlphaSurfaces()
H A Dvideo.h357 float inverse_intensity; member
H A Dgl_image.c903 gl_state.inverse_intensity = 1 / gl_intensity->value; in GL_InitImages()
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/
H A Dgl_rsurf.c493 qglColor4f( gl_state.inverse_intensity, in R_RenderBrushPoly()
494 gl_state.inverse_intensity, in R_RenderBrushPoly()
495 gl_state.inverse_intensity, in R_RenderBrushPoly()
602 intens = gl_state.inverse_intensity; in R_DrawAlphaSurfaces()
H A Dgl_local.h494 float inverse_intensity; member
/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/
H A Dgl_rsurf.c493 qglColor4f( gl_state.inverse_intensity, in R_RenderBrushPoly()
494 gl_state.inverse_intensity, in R_RenderBrushPoly()
495 gl_state.inverse_intensity, in R_RenderBrushPoly()
602 intens = gl_state.inverse_intensity; in R_DrawAlphaSurfaces()
H A Dgl_local.h494 float inverse_intensity; member
/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/
H A Dgl_rsurf.c501 qglColor4f( gl_state.inverse_intensity, in R_RenderBrushPoly()
502 gl_state.inverse_intensity, in R_RenderBrushPoly()
503 gl_state.inverse_intensity, in R_RenderBrushPoly()
610 intens = gl_state.inverse_intensity; in R_DrawAlphaSurfaces()
H A Dgl_local.h417 float inverse_intensity; member
H A Dgl_image.c1560 gl_state.inverse_intensity = 1 / intensity->value; in GL_InitImages()
/dports/games/r1q2/r1q2-8012_5/ref_gl/
H A Dgl_rsurf.c476 qglColor4f( gl_state.inverse_intensity, in R_RenderBrushPoly()
477 gl_state.inverse_intensity, in R_RenderBrushPoly()
478 gl_state.inverse_intensity, in R_RenderBrushPoly()
610 intens = gl_state.inverse_intensity; in R_DrawAlphaSurfaces()
H A Dgl_local.h519 float inverse_intensity; member
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/
H A Dgl_rsurf.c501 qglColor4f( gl_state.inverse_intensity, in R_RenderBrushPoly()
502 gl_state.inverse_intensity, in R_RenderBrushPoly()
503 gl_state.inverse_intensity, in R_RenderBrushPoly()
610 intens = gl_state.inverse_intensity; in R_DrawAlphaSurfaces()
H A Dgl_local.h417 float inverse_intensity; member
/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/
H A Dgl_rsurf.c460 qglColor4f( gl_state.inverse_intensity, in R_RenderBrushPoly()
461 gl_state.inverse_intensity, in R_RenderBrushPoly()
462 gl_state.inverse_intensity, in R_RenderBrushPoly()
577 intens = gl_state.inverse_intensity; in R_DrawAlphaSurfaces()
H A Dgl_local.h581 float inverse_intensity; member
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dr_surf.c273 qglColor4f( gl_state.inverse_intensity, in BSP_DrawWarpSurfaces()
274 gl_state.inverse_intensity, in BSP_DrawWarpSurfaces()
275 gl_state.inverse_intensity, in BSP_DrawWarpSurfaces()
356 intens = gl_state.inverse_intensity; in R_DrawAlphaSurfaces_chain()
H A Dr_local.h483 float inverse_intensity; member
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dr_surf.c273 qglColor4f( gl_state.inverse_intensity, in BSP_DrawWarpSurfaces()
274 gl_state.inverse_intensity, in BSP_DrawWarpSurfaces()
275 gl_state.inverse_intensity, in BSP_DrawWarpSurfaces()
356 intens = gl_state.inverse_intensity; in R_DrawAlphaSurfaces_chain()
H A Dr_local.h483 float inverse_intensity; member
/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/
H A Dgl_local.h593 float inverse_intensity; member

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