/dports/textproc/fcitx5-lua/fcitx5-lua-5.0.5/test/ |
H A D | testlua.cpp | 69 auto ret = luaaddon->call<ILuaAddon::invokeLuaFunction>( in scheduleEvent() 78 ret = luaaddon->call<ILuaAddon::invokeLuaFunction>(ic, "testProgram", in scheduleEvent() 84 ret = luaaddon->call<ILuaAddon::invokeLuaFunction>( in scheduleEvent() 95 ret = luaaddon->call<ILuaAddon::invokeLuaFunction>(ic, "testInvoke", in scheduleEvent() 101 ret = luaaddon->call<ILuaAddon::invokeLuaFunction>(ic, "testInvoke", in scheduleEvent() 108 ret = luaaddon->call<ILuaAddon::invokeLuaFunction>( in scheduleEvent() 116 ret = luaaddon->call<ILuaAddon::invokeLuaFunction>( in scheduleEvent()
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/dports/textproc/fcitx5-lua/fcitx5-lua-5.0.5/src/addonloader/ |
H A D | luaaddon_public.h | 17 FCITX_ADDON_DECLARE_FUNCTION(LuaAddon, invokeLuaFunction, 21 FCITX_ADDON_DECLARE_FUNCTION(LuaInputMethod, invokeLuaFunction,
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H A D | luaaddon.h | 30 RawConfig invokeLuaFunction(InputContext *ic, const std::string &name, 32 FCITX_ADDON_EXPORT_FUNCTION(LuaAddon, invokeLuaFunction);
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H A D | luaaddon.cpp | 28 RawConfig LuaAddon::invokeLuaFunction(InputContext *ic, const std::string &name, in invokeLuaFunction() function in fcitx::LuaAddon 30 return state_->invokeLuaFunction(ic, name, config); in invokeLuaFunction()
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H A D | luaaddonstate.h | 86 RawConfig invokeLuaFunction(InputContext *ic, const std::string &name,
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H A D | luaaddonstate.cpp | 510 RawConfig LuaAddonState::invokeLuaFunction(InputContext *ic, in invokeLuaFunction() function in fcitx::LuaAddonState
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hdb/ |
H A D | lua-script.h | 63 void invokeLuaFunction(char *luaFunc, int x, int y, int value1, int value2);
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H A D | ai-lists.cpp | 578 g_hdb->_lua->invokeLuaFunction(luaFuncInit, x, y, value1, value2); in addToLuaList() 595 …g_hdb->_lua->invokeLuaFunction(_luaList[i].luaFuncUse, _luaList[i].x, _luaList[i].y, _luaList[i].v… in checkLuaList()
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H A D | lua-script.cpp | 1936 void LuaScript::invokeLuaFunction(char *luaFunc, int x, int y, int value1, int value2) { in invokeLuaFunction() function in HDB::LuaScript
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/dports/games/scummvm/scummvm-2.5.1/engines/hdb/ |
H A D | lua-script.h | 63 void invokeLuaFunction(char *luaFunc, int x, int y, int value1, int value2);
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H A D | ai-lists.cpp | 580 g_hdb->_lua->invokeLuaFunction(luaFuncInit, x, y, value1, value2); in addToLuaList() 597 …g_hdb->_lua->invokeLuaFunction(_luaList[i].luaFuncUse, _luaList[i].x, _luaList[i].y, _luaList[i].v… in checkLuaList()
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H A D | lua-script.cpp | 1938 void LuaScript::invokeLuaFunction(char *luaFunc, int x, int y, int value1, int value2) { in invokeLuaFunction() function in HDB::LuaScript
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/dports/chinese/fcitx5-chinese-addons/fcitx5-chinese-addons-5.0.8/im/pinyin/ |
H A D | pinyin.cpp | 379 auto ret = imeapi()->call<ILuaAddon::invokeLuaFunction>( in luaCandidateTrigger()
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