Searched refs:ioNewVertex (Results 1 – 1 of 1) sorted by relevance
1709 inline FEdge *SplitEdgeIn2(FEdge *ioEdge, SVertex *ioNewVertex) in SplitEdgeIn2() argument1720 newEdge = new FEdgeSmooth(ioNewVertex, B); in SplitEdgeIn2()1728 newEdge = new FEdgeSharp(ioNewVertex, B); in SplitEdgeIn2()1759 ioNewVertex->AddFEdge(ioEdge); in SplitEdgeIn2()1760 ioNewVertex->AddFEdge(newEdge); in SplitEdgeIn2()1767 ioEdge->setVertexB(ioNewVertex); in SplitEdgeIn2()