Searched refs:isCityTerrain (Results 1 – 3 of 3) sorted by relevance
131 bool Maptile::isCityTerrain() in isCityTerrain() function in Maptile148 if (isCityTerrain()) in isOpenTerrain()162 if (isCityTerrain()) in isHillyTerrain()
347 mtile->getType() == Tile::FOREST && !mtile->isCityTerrain() && !tower) in calculateTerrainModifiers()351 mtile->getType() == Tile::FOREST && !mtile->isCityTerrain() && !tower) in calculateTerrainModifiers()362 if (army_bonus & Army::ADD1STRINCITY && (mtile->isCityTerrain() || tower)) in calculateTerrainModifiers()365 if (army_bonus & Army::ADD2STRINCITY && (mtile->isCityTerrain() || tower)) in calculateTerrainModifiers()474 else if (mtile->isCityTerrain() == false) in calculateModifiedStrengths()
176 bool isCityTerrain();