Searched refs:isDebugS (Results 1 – 10 of 10) sorted by relevance
839 bool isDebugS = debugChunk->getSectionName() == ".debug$S"; in addDebugSymbols() local841 if (!isDebugS && !isDebugF) in addDebugSymbols()846 if (isDebugS) { in addDebugSymbols()
872 bool isDebugS = debugChunk->getSectionName() == ".debug$S"; in addDebugSymbols() local874 if (!isDebugS && !isDebugF) in addDebugSymbols()879 if (isDebugS) { in addDebugSymbols()
1028 bool isDebugS = debugChunk->getSectionName() == ".debug$S"; in addDebugSymbols() local1030 if (!isDebugS && !isDebugF) in addDebugSymbols()1033 if (isDebugS) { in addDebugSymbols()
1033 bool isDebugS = debugChunk->getSectionName() == ".debug$S"; in addDebugSymbols() local1035 if (!isDebugS && !isDebugF) in addDebugSymbols()1038 if (isDebugS) { in addDebugSymbols()
1027 bool isDebugS = debugChunk->getSectionName() == ".debug$S"; in addDebugSymbols() local1029 if (!isDebugS && !isDebugF) in addDebugSymbols()1032 if (isDebugS) { in addDebugSymbols()
1033 bool isDebugS = debugChunk->getSectionName() == ".debug$S";1035 if (!isDebugS && !isDebugF)1038 if (isDebugS) {