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Searched refs:isDrumMode (Results 1 – 4 of 4) sorted by relevance

/dports/audio/rosegarden/rosegarden-21.06.1/src/gui/editors/matrix/
H A DMatrixPainter.cpp146 if (m_widget->isDrumMode()) { in handleLeftButtonPress()
180 m_currentElement = new MatrixElement(m_scene, ev, m_widget->isDrumMode(), pitchOffset); in handleLeftButtonPress()
232 m_currentElement = new MatrixElement(m_scene, ev, m_widget->isDrumMode(), pitchOffset); in handleMouseMove()
254 if (m_widget->isDrumMode()) { in handleMouseRelease()
H A DMatrixWidget.h147 bool isDrumMode() const { return m_drumMode; } in isDrumMode() function
H A DMatrixMover.cpp182 m_widget->isDrumMode(), pitchOffset); in handleLeftButtonPress()
H A DMatrixScene.cpp180 drumMode = m_widget->isDrumMode(); in setSegments()