Searched refs:isDude (Results 1 – 1 of 1) sorted by relevance
2309 bool isDude = (!pPlayer && IsDudeSprite(pSprite)); in useTeleportTarget() local2330 if (pXSector->Enter && (pPlayer || (isDude && !pXSector->dudeLockout))) in useTeleportTarget()2388 else if (isDude) xsprite[pSprite->extra].goalAng = pSprite->ang = pSource->ang; in useTeleportTarget()