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Searched refs:isDynamicProto (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/wdune/wdune-1.926/src/
H A DProto.h282 bool isDynamicProto(void) { return m_dynamicProto; } in isDynamicProto() function
H A DScene.cpp447 if (proto && (proto->isDynamicProto())) in def()
2432 if (proto->isDynamicProto()) in writeCDynamicNodeDeclaration()
2753 if (proto->isDynamicProto()) in writeCDynamicNodeCallback()
2776 if (proto->isDynamicProto() && !node->isPROTO()) in writeCInstallDynamicNodeCallback()
H A DScene.cpp,v472 if (proto && (proto->isDynamicProto()))
2457 if (proto->isDynamicProto())
2778 if (proto->isDynamicProto())
2801 if (proto->isDynamicProto() && !node->isPROTO())