Searched refs:isFirePlatform (Results 1 – 10 of 10) sorted by relevance
179 , isFirePlatform(false) in UnitDef()
255 bool isFirePlatform; // should the carried units still be able to shoot? member
706 unitDef->isFirePlatform = sAICallback->UnitDef_isFirePlatform(skirmishAIId, unitDefId); in GetUnitDefById()
288 bool isFirePlatform; ///< should the carried units still be able to shoot? member
206 , isFirePlatform(false) in UnitDef()461 isFirePlatform = udTable.GetBool("isFirePlatform", false); in UnitDef()
827 const bool b1 = (transporter == NULL || transporter->unitDef->isFirePlatform); in SlowUpdate()
296 unit->SetStunned(!unitDef->isFirePlatform); in AttachUnit()
344 if (trans != NULL && !trans->unitDef->isFirePlatform) { in AddUnit()
921 ADD_BOOL( "isFirePlatform", ud.isFirePlatform); in InitParamMap()
3032 return getUnitDefById(skirmishAIId, unitDefId)->isFirePlatform; in skirmishAiCallback_UnitDef_isFirePlatform()