Searched refs:isFlag2 (Results 1 – 4 of 4) sorted by relevance
113 if (actor->_clues->isFlag2(clueId)) { in getModifier()183 if (otherActor->_clues->isFlag2(clues2[i].clueId)) { in acquireCluesByRelations()201 if (actor->_clues->isFlag2(clues1[i].clueId)) { in acquireCluesByRelations()250 bool ActorClues::isFlag2(int clueId) const { in isFlag2() function in BladeRunner::ActorClues
81 bool isFlag2(int clueId) const;
114 if (actor->_clues->isFlag2(clueId)) { in getModifier()184 if (otherActor->_clues->isFlag2(clues2[i].clueId)) { in acquireCluesByRelations()202 if (actor->_clues->isFlag2(clues1[i].clueId)) { in acquireCluesByRelations()261 bool ActorClues::isFlag2(int clueId) const { in isFlag2() function in BladeRunner::ActorClues