Searched refs:isLightChanEnabled (Results 1 – 15 of 15) sorted by relevance
53 if (gstate.isLightChanEnabled(l)) { in Lighter()96 if (!gstate.isLightChanEnabled(l)) in Light()165 if (gstate.isLightChanEnabled(l)) { in Light()
128 bool chanEnabled = gstate.isLightChanEnabled(i) != 0; in ComputeVertexShaderID()
70 if (!gstate.isLightChanEnabled(light)) in Process()
328 bool isLightChanEnabled(int chan) const { return lightEnable[chan] & 1; } in isLightChanEnabled() function
525 if (gstate.isLightChanEnabled(i)) in EstimatePerVertexCost()