Searched refs:isMapWall (Results 1 – 2 of 2) sorted by relevance
/dports/games/powder/powder118_src/ |
H A D | build.cpp | 494 MAP::isMapWall(int x, int y) const in isMapWall() function in MAP 739 if (!isMapWall(x, y)) in buildDistance() 923 while (isMapWall(n[0], n[1])) in drawPath() 1025 if (isMapWall(sx + dx, sy + dy)) in drawPath_old() 1081 if (isMapWall(x, room.l.y-1)) in checkRoomFits() 1083 if (isMapWall(x, room.h.y+1)) in checkRoomFits() 1089 if (isMapWall(room.l.x-1, y)) in checkRoomFits() 1091 if (isMapWall(room.h.x+1, y)) in checkRoomFits() 2470 if (isMapWall(x, y)) in buildDrunkenCavern() 2480 if (isMapWall(x, y)) in buildDrunkenCavern()
|
H A D | map.h | 683 bool isMapWall(int x, int y) const;
|