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Searched refs:isMouseButtonDown (Results 1 – 25 of 57) sorted by relevance

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/dports/audio/carla/Carla-2.4.1/source/modules/juce_gui_basics/layout/
H A Djuce_ScrollBar.cpp255 vertical, thumbStart, thumb, isMouseOver(), isMouseButtonDown()); in paint()
258 vertical, thumbStart, thumb, isMouseOver(), isMouseButtonDown()); in paint()
395 if (isMouseButtonDown()) in timerCallback()
H A Djuce_StretchableLayoutResizerBar.cpp52 isMouseButtonDown()); in paint()
H A Djuce_ResizableCornerComponent.cpp45 isMouseButtonDown()); in paint()
H A Djuce_ResizableEdgeComponent.cpp52 isMouseOver(), isMouseButtonDown()); in paint()
/dports/devel/juce/JUCE-f37e9a1/modules/juce_gui_basics/layout/
H A Djuce_ScrollBar.cpp255 vertical, thumbStart, thumb, isMouseOver(), isMouseButtonDown()); in paint()
258 vertical, thumbStart, thumb, isMouseOver(), isMouseButtonDown()); in paint()
395 if (isMouseButtonDown()) in timerCallback()
H A Djuce_StretchableLayoutResizerBar.cpp52 isMouseButtonDown()); in paint()
H A Djuce_ResizableCornerComponent.cpp45 isMouseButtonDown()); in paint()
H A Djuce_ResizableEdgeComponent.cpp52 isMouseOver(), isMouseButtonDown()); in paint()
/dports/games/scummvm/scummvm-2.5.1/engines/cryo/
H A Dcryo.h84 bool isMouseButtonDown();
H A Dcryolib.cpp305 bool CryoEngine::isMouseButtonDown() { in isMouseButtonDown() function in Cryo::CryoEngine
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cryo/
H A Dcryo.h87 bool isMouseButtonDown();
H A Dcryolib.cpp311 bool CryoEngine::isMouseButtonDown() { in isMouseButtonDown() function in Cryo::CryoEngine
/dports/devel/juce/JUCE-f37e9a1/examples/GUI/
H A DLookAndFeelDemo.h133 …ng = component.isEnabled() && (component.isMouseOverOrDragging() || component.isMouseButtonDown()); in drawTickBox()
159 …nOrDragging = slider.isEnabled() && (slider.isMouseOverOrDragging() || slider.isMouseButtonDown()); in drawLinearSliderThumb()
331 …ng = component.isEnabled() && (component.isMouseOverOrDragging() || component.isMouseButtonDown()); in drawTickBox()
361 …nOrDragging = slider.isEnabled() && (slider.isMouseOverOrDragging() || slider.isMouseButtonDown()); in drawLinearSliderThumb()
H A DComponentTransformsDemo.h125 if (isMouseButtonDown()) in moved()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/api/objs/
H A Dcontrols.cpp47 ADE_FUNC(isMouseButtonDown,
/dports/devel/juce/JUCE-f37e9a1/extras/Projucer/Source/ComponentEditor/UI/
H A Djucer_ComponentOverlayComponent.cpp164 if (border->isMouseButtonDown()) in updateBoundsToMatchTarget()
/dports/audio/carla/Carla-2.4.1/source/modules/juce_gui_basics/widgets/
H A Djuce_TableHeaderComponent.cpp524 ci->id == columnIdUnderMouse && isMouseButtonDown(), in paint()
751 …ngResized != 0 || (getResizeDraggerAt (getMouseXYRelative().getX()) != 0 && ! isMouseButtonDown())) in getMouseCursor()
/dports/devel/juce/JUCE-f37e9a1/modules/juce_gui_basics/widgets/
H A Djuce_TableHeaderComponent.cpp524 ci->id == columnIdUnderMouse && isMouseButtonDown(), in paint()
751 …ngResized != 0 || (getResizeDraggerAt (getMouseXYRelative().getX()) != 0 && ! isMouseButtonDown())) in getMouseCursor()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dm/
H A Deventman.h253 bool isMouseButtonDown(MouseButton button);
/dports/games/scummvm/scummvm-2.5.1/engines/dm/
H A Deventman.h253 bool isMouseButtonDown(MouseButton button);
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dbladerunner.h274 bool isMouseButtonDown() const;
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dbladerunner.h294 bool isMouseButtonDown() const;
/dports/audio/carla/Carla-2.4.1/source/modules/juce_gui_basics/buttons/
H A Djuce_Button.cpp263 return updateState (isMouseOver (true), isMouseButtonDown()); in updateState()
/dports/devel/juce/JUCE-f37e9a1/modules/juce_gui_basics/buttons/
H A Djuce_Button.cpp263 return updateState (isMouseOver (true), isMouseButtonDown()); in updateState()
/dports/devel/juce/JUCE-f37e9a1/examples/Audio/
H A DAudioPlaybackDemo.h262 currentPositionMarker.setVisible (transportSource.isPlaying() || isMouseButtonDown()); in updateCursorPosition()

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