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Searched refs:isMoveEnabled (Results 1 – 7 of 7) sorted by relevance

/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/heroes/
H A Dheroes_move.cpp238 if ( !hero.isMoveEnabled() ) { in SpriteFlag()
466 if ( isShipMaster() && isMoveEnabled() && isInDeepOcean() ) { in RedrawShadow()
484 if ( !isMoveEnabled() ) { in Redraw()
739 …if ( isMoveEnabled() && GetDirection() == path.GetFrontDirection() && !isNeedStayFrontObject( *thi… in MoveStep()
984 …if ( path.isValid() && ( isMoveEnabled() || ( GetSpriteIndex() < 45 && GetSpriteIndex() % 9 ) || G… in Move()
H A Dheroes.h331 bool isMoveEnabled( void ) const;
H A Dheroes.cpp1161 bool Heroes::isMoveEnabled( void ) const in isMoveEnabled() function in Heroes
/dports/java/jgraphx/jgraphx-4.2.2/src/com/mxgraph/swing/handler/
H A DmxGraphHandler.java542 public boolean isMoveEnabled() in isMoveEnabled() method in mxGraphHandler
719 if (isMoveEnabled()) in getCursor()
860 if (isMoveEnabled() && !e.isPopupTrigger()) in mousePressed()
1224 && (first != null || !isMoveEnabled())) in mouseReleased()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/
H A Dgame_startgame.cpp1018 if ( hero->isMoveEnabled() ) { in HumanTurn()
1192 if ( from_hero->isMoveEnabled() ) in MouseCursorAreaClickLeft()
1210 if ( hero && hero->isMoveEnabled() ) { in MouseCursorAreaPressRight()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/gui/
H A Dinterface_gamearea.cpp462 …const bool skipfirst = hero->isMoveEnabled() && 45 > heroSpriteIndex && 2 < ( heroSpriteIndex % 9 … in Redraw()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/ai/
H A Dai_hero_action.cpp1648 if ( hero.isFreeman() || !hero.isMoveEnabled() ) { in HeroesMove()