/dports/games/gcompris-qt/gcompris-qt-2.0/src/activities/traffic/ |
H A D | Car.qml | 34 property bool isMoving: false 88 if (!Activity.isMoving) { 89 Activity.isMoving = true; 90 car.isMoving = true; 106 if (car.isMoving) { 107 car.isMoving = false; 136 if (!Activity.isMoving) { 137 Activity.isMoving = true; 138 car.isMoving = true; 159 if (car.isMoving) { [all …]
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/dports/graphics/digikam/digikam-7.4.0/core/showfoto/thumbbar/ |
H A D | showfotokineticscroller.cpp | 69 isMoving (false), in Private() 83 isMoving = false; in stopMotion() 89 bool isMoving; member in ShowFoto::ShowfotoKineticScroller::Private 176 if (d->isMoving) in eventFilter() 188 if (!d->isMoving && d->isPressed) in eventFilter() 200 d->isMoving = true; in eventFilter() 243 if (!d->isMoving) in eventFilter() 272 if (d->isPressed && d->isMoving) in onKineticTimerElapsed() 289 else if (!d->isPressed && d->isMoving) in onKineticTimerElapsed()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Render/ |
H A D | LeavesTrails.cs | 93 bool isMoving; field in OpenRA.Mods.Common.Traits.Render.LeavesTrails 100 wasStationary = !isMoving; in ITick.Tick() 101 isMoving = self.CenterPosition != cachedPosition; in ITick.Tick() 102 if ((isMoving && !Info.TrailWhileMoving) || (!isMoving && !Info.TrailWhileStationary)) in ITick.Tick() 105 if (isMoving == wasStationary && (Info.StartDelay > -1)) in ITick.Tick() 135 cachedInterval = isMoving ? Info.MovingInterval : Info.StationaryInterval; in ITick.Tick()
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/dports/emulators/stella/stella-6.6/src/emucore/tia/ |
H A D | Missile.hxx | 86 bool isMoving{false}; member in Missile 146 if(clock == myHmmClocks) isMoving = false; in movementTick() 148 if (isMoving) in movementTick() 166 …(myRenderCounter >= 0 || (isMoving && isReceivingMclock && myRenderCounter == -1 && myWidth < 4 &&… in tick() 177 if (isMoving && isReceivingMclock) { in tick() 197 if (++myRenderCounter >= (isMoving ? myEffectiveWidth : myWidth)) myIsRendering = false; in tick()
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H A D | Ball.hxx | 192 bool isMoving{false}; member in Ball 350 isMoving = false; in movementTick() 352 if(isMoving) in movementTick() 383 bool starfieldEffect = isMoving && isReceivingRegularClock; in tick()
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/dports/games/spring/spring_98.0/AI/Skirmish/KAIK/ |
H A D | AttackGroup.cpp | 34 CR_MEMBER(isMoving), 53 this->isMoving = false; in CAttackGroup() 67 this->isMoving = false; in CAttackGroup() 281 this->isMoving = true; in AssignTarget() 333 isMoving = false; in FindDefenseTarget() 335 isMoving = true; in FindDefenseTarget() 354 isMoving = false; in FindDefenseTarget() 360 isMoving = true; in FindDefenseTarget() 365 if (!isShooting && !isMoving) { in FindDefenseTarget() 373 return (defending && !isShooting && !isMoving); in NeedsNewTarget() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | scene_objects.cpp | 58 _sceneObjects[i].isMoving = false; in clear() 66 …oundingBox, const Common::Rect &screenRectangle, bool isClickable, bool isMoving, bool isTarget, b… in addActor() argument 67 …jectTypeActor, boundingBox, screenRectangle, isClickable, false, 0, isTarget, isMoving, isRetired); in addActor() 146 } else if (sceneObject->isMoving) { in existsOnXZ() 193 … bool isClickable, bool isObstacle, uint8 unknown1, bool isTarget, bool isMoving, bool isRetired) { in addSceneObject() argument 208 _sceneObjects[index].isMoving = isMoving; in addSceneObject() 240 void SceneObjects::setMoving(int sceneObjectId, bool isMoving) { in setMoving() argument 245 _sceneObjects[i].isMoving = isMoving; in setMoving() 357 f.writeBool(_sceneObjects[i].isMoving); in save() 378 _sceneObjects[i].isMoving = f.readBool(); in load()
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H A D | scene_objects.h | 60 bool isMoving; member 75 …oundingBox, const Common::Rect &screenRectangle, bool isClickable, bool isMoving, bool isTarget, b… 82 void setMoving(int sceneObjectId, bool isMoving); 96 …, bool isClickable, bool isObstacle, uint8 unknown1, bool isTarget, bool isMoving, bool isRetired);
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Widgets/ |
H A D | SliderWidget.cs | 32 protected bool isMoving = false; field in OpenRA.Mods.Common.Widgets.SliderWidget 67 isMoving = false; in HandleMouseInput() 72 isMoving = true; in HandleMouseInput() 79 if (isMoving) in HandleMouseInput() 141 ButtonWidget.DrawBackground(Thumb, tr, IsDisabled(), isMoving, thumbHover, false); in Draw()
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/dports/www/choqok/choqok-1.7.0/plugins/betternotify/ |
H A D | dummynotification.cpp | 36 : QTextBrowser(parent), isMoving(false) in DummyNotification() 65 if (isMoving) { in mouseMoveEvent() 76 isMoving = true; in mousePressEvent() 83 isMoving = false; in mouseReleaseEvent()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | scene_objects.cpp | 58 _sceneObjects[i].isMoving = false; in clear() 66 …oundingBox, const Common::Rect &screenRectangle, bool isClickable, bool isMoving, bool isTarget, b… in addActor() argument 67 …jectTypeActor, boundingBox, screenRectangle, isClickable, false, 0, isTarget, isMoving, isRetired); in addActor() 146 } else if (sceneObject->isMoving) { in existsOnXZ() 193 … bool isClickable, bool isObstacle, uint8 unknown1, bool isTarget, bool isMoving, bool isRetired) { in addSceneObject() argument 208 _sceneObjects[index].isMoving = isMoving; in addSceneObject() 240 void SceneObjects::setMoving(int sceneObjectId, bool isMoving) { in setMoving() argument 245 _sceneObjects[i].isMoving = isMoving; in setMoving() 400 f.writeBool(_sceneObjects[i].isMoving); in save() 421 _sceneObjects[i].isMoving = f.readBool(); in load()
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H A D | scene_objects.h | 60 bool isMoving; member 75 …oundingBox, const Common::Rect &screenRectangle, bool isClickable, bool isMoving, bool isTarget, b… 82 void setMoving(int sceneObjectId, bool isMoving); 102 …, bool isClickable, bool isObstacle, uint8 unknown1, bool isTarget, bool isMoving, bool isRetired);
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/dports/games/spring/spring_98.0/AI/Skirmish/E323AI/atask/ |
H A D | Build.cpp | 44 if (isMoving) { in onValidate() 85 if (isMoving) { in onUpdate() 89 isMoving = false; in onUpdate() 97 if (!isMoving && !group->isMicroing()) { in onUpdate() 115 if (isMoving) in assistable()
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H A D | Repair.cpp | 23 if (isMoving) { in onUpdate() 41 isMoving = false; in onUpdate() 47 if (!isMoving) { in onUpdate()
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H A D | Assist.cpp | 46 if (isMoving) { in onUpdate() 64 isMoving = false; in onUpdate() 70 if (!isMoving) { in onUpdate()
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H A D | Attack.cpp | 34 if (!isMoving) { in onValidate() 84 if (isMoving) { in onUpdate() 110 isMoving = false; in onUpdate()
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/EditorBrushes/ |
H A D | EditorTileBrush.cs | 84 var isMoving = mi.Event == MouseInputEvent.Move; in HandleMouseInput() 88 FloodFillWithBrush(cell, isMoving); in HandleMouseInput() 92 PaintCell(cell, isMoving); in HandleMouseInput() 97 void PaintCell(CPos cell, bool isMoving) in PaintCell() argument 103 if (isMoving && PlacementOverlapsSameTemplate(template, cell)) in PaintCell() 109 void FloodFillWithBrush(CPos cell, bool isMoving) in FloodFillWithBrush() argument 171 PaintCell(new CPos(x, queuedCell.Y), isMoving); in FloodFillWithBrush()
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/dports/print/scribus-devel/scribus-1.5.7/scribus/ |
H A D | canvasmode_editweldpoint.cpp | 212 bool isMoving = false; in keyPressEvent() local 240 isMoving = true; in keyPressEvent() 246 isMoving = true; in keyPressEvent() 252 isMoving = true; in keyPressEvent() 258 isMoving = true; in keyPressEvent() 264 isMoving = true; in keyPressEvent() 270 isMoving = true; in keyPressEvent() 276 isMoving = true; in keyPressEvent() 282 isMoving = true; in keyPressEvent() 286 if (isMoving) in keyPressEvent()
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/dports/games/scummvm/scummvm-2.5.1/engines/nancy/action/ |
H A D | leverpuzzle.cpp | 178 bool isMoving = false; in handleInput() local 182 isMoving = true; in handleInput() 186 isMoving = true; in handleInput() 192 isMoving = true; in handleInput() 198 if (isMoving) { in handleInput()
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/dports/graphics/qgis-ltr/qgis-3.16.16/src/gui/layout/ |
H A D | qgslayoutviewtooleditnodes.cpp | 80 isMoving = false; in layoutPressEvent() 101 isMoving = true; in layoutPressEvent() 109 if ( !isMoving ) in layoutMoveEvent() 123 if ( event->button() != Qt::LeftButton || !isMoving ) in layoutReleaseEvent() 129 isMoving = false; in layoutReleaseEvent()
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/dports/graphics/qgis/qgis-3.22.3/src/gui/layout/ |
H A D | qgslayoutviewtooleditnodes.cpp | 80 isMoving = false; in layoutPressEvent() 101 isMoving = true; in layoutPressEvent() 109 if ( !isMoving ) in layoutMoveEvent() 123 if ( event->button() != Qt::LeftButton || !isMoving ) in layoutReleaseEvent() 129 isMoving = false; in layoutReleaseEvent()
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/dports/games/atanks/atanks-6.5/src/ |
H A D | physobj.cpp | 92 bool isMoving = (std::abs(xv) + std::abs(yv)) < 0.01 ? false : true; in applyPhysics() local 94 if (!isMoving) in applyPhysics() 126 while (isMoving && !hitSomething) { in applyPhysics() 228 isMoving = false; in applyPhysics() 356 isMoving = false; in applyPhysics() 362 if ( !hitSomething && isMoving && (hitWall || hitFloor) in applyPhysics() 366 else if (!hitSomething && isMoving && (hitWall || hitFloor) in applyPhysics() 369 isMoving = false; in applyPhysics()
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/dports/graphics/art/ART-1.9.3/rtgui/ |
H A D | previewwindow.cc | 25 zoom(0.0), press_x(0), press_y(0), isMoving(false), needsUpdate(false), cursor_type(CSUndefined) in PreviewWindow() 222 if (isMoving) { in on_motion_notify_event() 253 if (!isMoving) { in on_button_press_event() 254 isMoving = true; in on_button_press_event() 276 if (isMoving) { in on_button_release_event() 277 isMoving = false; in on_button_release_event()
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/dports/graphics/rawtherapee/rawtherapee-5.8/rtgui/ |
H A D | previewwindow.cc | 29 zoom(0.0), press_x(0), press_y(0), isMoving(false), needsUpdate(false), cursor_type(CSUndefined) in PreviewWindow() 235 if (isMoving) { in on_motion_notify_event() 266 if (!isMoving) { in on_button_press_event() 267 isMoving = true; in on_button_press_event() 289 if (isMoving) { in on_button_release_event() 290 isMoving = false; in on_button_release_event()
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/dports/astro/kstars/kstars-3.5.6/kstars/ekos/auxiliary/ |
H A D | dome.h | 32 Q_PROPERTY(bool isMoving READ isMoving) 91 Q_SCRIPTABLE bool isMoving();
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