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Searched refs:isPawn (Results 1 – 13 of 13) sorted by relevance

/dports/games/pear-Games_Chess/Games_Chess-1.0.1/tests/Games_Chess_Crazyhouse/isPawn/
H A Dtest.phpt2 Games_Chess_Crazyhouse->isPawn()
12 $phpunit->assertFalse($board->isPawn('WB0'), 'WB0');
13 $phpunit->assertFalse($board->isPawn('WB2'), 'WB2');
14 $phpunit->assertFalse($board->isPawn('WP0'), 'WP0');
15 $phpunit->assertFalse($board->isPawn('WR0'), 'WR0');
16 $phpunit->assertTrue($board->isPawn('WP1'), 'WP1');
/dports/games/jin/jin-2.14.1/src/free/chess/
H A DChessPiece.java183 public final boolean isPawn(){ in isPawn() method in ChessPiece
265 if (isPawn()) in toShortString()
291 if (isPawn()) in getTypeName()
H A DChessMove.java182 if (capturedPiece.isPawn()) in getWarrenSmithString()
H A DChesslikeGenericVariant.java160 if (movingPiece.isPawn()){ in isEnPassant()
168 else if (!pieceAtIntersection.isPawn()) in isEnPassant()
H A DVectorPiecePainter.java213 else if (cPiece.isPawn()) in paintPiece()
/dports/games/jin/jin-2.14.1/src/free/chess/variants/atomic/
H A DAtomic.java129 if ((piece!=null) && !piece.isPawn()) in clearSquare()
/dports/games/pear-Games_Chess/Games_Chess-1.0.1/Chess/
H A DStandard.php812 function isPawn($piecename) function in Games_Chess_Standard
H A DCrazyhouse.php771 function isPawn($piece) function in Games_Chess_Crazyhouse
/dports/games/jin/jin-2.14.1/src/free/jin/freechess/
H A DJinFreechessConnection.java846 boolean isIrreversibleMove = movingPiece.isPawn() || move.isCapture() || in processDeltaBoard()
896 if (piece.isPawn()) in calcStrength()
/dports/games/chessx/chessx-1.5.6/src/database/
H A Dbitboard.cpp255 bool isPawn = m_piece[from] == Pawn; in moveToSan() local
283 if(!isPawn) in moveToSan()
347 if(isPawn) in moveToSan()
/dports/games/pear-Games_Chess/Games_Chess-1.0.1/
H A DChess.php896 if ($to == $this->_enPassantSquare && $this->isPawn($this->_board[$from])) {
/dports/games/chessx/chessx-1.5.6/dep/scid/code/src/
H A Dposition.cpp3014 bool isPawn = (piece_Type(p) == PAWN); in Random() local
3016 sq = isPawn ? randomPawnSquare() : randomSquare(); in Random()
/dports/games/scid/scid/src/
H A Dposition.cpp3082 bool isPawn = (piece_Type(p) == PAWN); in Random() local
3084 sq = isPawn ? randomPawnSquare() : randomSquare(); in Random()