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Searched refs:isRoomExit (Results 1 – 6 of 6) sorted by relevance

/dports/games/powder/powder118_src/
H A Dbuild.cpp429 MAP::isRoomExit(const ROOM &room, int x, int y) const in isRoomExit() function in MAP
1218 if (isRoomExit(room, rx, ry)) in closeUnusedExits()
1230 if (isRoomExit(room, rx, ry)) in closeUnusedExits()
1245 if (isRoomExit(room, rx, ry)) in closeUnusedExits()
1257 if (isRoomExit(room, rx, ry)) in closeUnusedExits()
H A Dmap.h685 bool isRoomExit(const ROOM &room, int x, int y) const;
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lure/
H A Dhotspots.h433 bool isRoomExit(uint16 id);
H A Dhotspots.cpp944 bool Hotspot::isRoomExit(uint16 id) { in isRoomExit() function in Lure::Hotspot
1473 if (isRoomExit(hotspot->hotspotId)) { in doOpen()
1530 if (isRoomExit(hotspot->hotspotId)) { in doClose()
/dports/games/scummvm/scummvm-2.5.1/engines/lure/
H A Dhotspots.h433 bool isRoomExit(uint16 id);
H A Dhotspots.cpp944 bool Hotspot::isRoomExit(uint16 id) { in isRoomExit() function in Lure::Hotspot
1473 if (isRoomExit(hotspot->hotspotId)) { in doOpen()
1530 if (isRoomExit(hotspot->hotspotId)) { in doClose()