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Searched refs:isSatisfy (Results 1 – 9 of 9) sorted by relevance

/dports/games/fillets-ng/fillets-ng-1.0.1/src/level/
H A DCube.h74 bool isSatisfy() const { return m_goal.isSatisfy(this); } in isSatisfy() function
H A DOnCondition.h13 virtual bool isSatisfy(Cube *model) const = 0;
H A DOnWall.h12 virtual bool isSatisfy(Cube *model) const in isSatisfy() function
H A DOnStack.h13 virtual bool isSatisfy(Cube *model) const in isSatisfy() function
H A DGoal.h27 bool isSatisfy(const Cube *model) const;
H A DOnStrongPad.h16 virtual bool isSatisfy(Cube *model) const in isSatisfy() function
H A DGoal.cpp45 Goal::isSatisfy(const Cube *model) const in isSatisfy() function in Goal
H A DRoom.cpp471 if (!(*i)->isSatisfy()) { in isSolved()
H A DRules.cpp335 if (cond.isSatisfy(m_model)) { in isOnCond()