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Searched refs:isSlotOpen (Results 1 – 1 of 1) sorted by relevance

/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/network/
H A Dserver_interface.cpp2617 bool isSlotOpen = (slots[slotIndex] != NULL && slots[slotIndex]->isConnected() == false); in updateListen() local
2618 if(isSlotOpen == true) { in updateListen()
2630 bool isSlotOpen = (slots[slotIndex] != NULL && slots[slotIndex]->isConnected() == false); in getOpenSlotCount() local
2631 if(isSlotOpen == true) { in getOpenSlotCount()