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Searched refs:isSolid (Results 1 – 25 of 302) sorted by relevance

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/dports/games/blobwars/blobwars-2.00/src/
H A Dentities.cpp113 if ((map.isSolid(x1, y1)) || (map.isSolid(x1, y2))) in checkBrickContactX()
127 if ((map.isSolid(x2, y1)) || (map.isSolid(x2, y2))) in checkBrickContactX()
193 if ((map.isSolid(x1, y1)) || (map.isSolid(x2, y1))) in checkBrickContactY()
205 if ((map.isSolid(x1, y2)) || (map.isSolid(x2, y2))) in checkBrickContactY()
211 if ((map.isSolid(x1, y2)) && (!map.isBreakable(x1, y2)) && (!map.isNoReset(x1, y2))) in checkBrickContactY()
224 if ((map.isSolid(x2, y2)) && (!map.isBreakable(x2, y2)) && (!map.isNoReset(x2, y2))) in checkBrickContactY()
284 if ((map.isSolid(x1, y2)) || (map.isSolid(x2, y2))) in moveEntity()
/dports/games/flightgear/flightgear-2020.3.11/src/FDM/JSBSim/models/
H A DFGSurface.h91 void SetSolid(bool solid) { isSolid = solid; } in SetSolid()
112 bool GetSolid(void) { return isSolid; } in GetSolid()
125 bool isSolid; variable
H A DFGSurface.cpp74 isSolid = true; in resetValues()
104 _PropertyManager->Tie( property_name.c_str(), &isSolid); in bind()
173 << (isSolid ? "1" : "0"); in GetSurfaceValues()
/dports/cad/librecad/LibreCAD-2.2.0-rc2/librecad/src/ui/forms/
H A Dqg_dlghatch.cpp117 cbSolid->setChecked(hatch->isSolid()); in setHatch()
162 bool isSolid = cbSolid->isChecked(); in updatePreview() local
174 RS_HatchData(isSolid, scale, angle, patName)); in updatePreview()
182 if (!isSolid) { in updatePreview()
/dports/cad/opencascade/opencascade-7.6.0/inc/
H A DVrmlData_Faceted.hxx46 const Standard_Boolean isSolid, in VrmlData_Faceted() argument
52 myIsSolid (isSolid), in VrmlData_Faceted()
H A DBRepOffsetAPI_ThruSections.hxx65 …Standard_EXPORT BRepOffsetAPI_ThruSections(const Standard_Boolean isSolid = Standard_False, const …
79 …Standard_EXPORT void Init (const Standard_Boolean isSolid = Standard_False, const Standard_Boolean…
H A DVrmlData_IndexedFaceSet.hxx57 const Standard_Boolean isSolid =Standard_True, in VrmlData_IndexedFaceSet() argument
60 : VrmlData_Faceted (theScene, theName, isCCW, isSolid, isConvex, in VrmlData_IndexedFaceSet()
/dports/cad/opencascade/opencascade-7.6.0/src/VrmlData/
H A DVrmlData_Faceted.hxx46 const Standard_Boolean isSolid, in VrmlData_Faceted() argument
52 myIsSolid (isSolid), in VrmlData_Faceted()
H A DVrmlData_IndexedFaceSet.hxx57 const Standard_Boolean isSolid =Standard_True, in VrmlData_IndexedFaceSet() argument
60 : VrmlData_Faceted (theScene, theName, isCCW, isSolid, isConvex, in VrmlData_IndexedFaceSet()
/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/
H A DVrmlData_Faceted.hxx46 const Standard_Boolean isSolid, in VrmlData_Faceted() argument
52 myIsSolid (isSolid), in VrmlData_Faceted()
H A DBRepOffsetAPI_ThruSections.hxx66 …Standard_EXPORT BRepOffsetAPI_ThruSections(const Standard_Boolean isSolid = Standard_False, const …
80 …Standard_EXPORT void Init (const Standard_Boolean isSolid = Standard_False, const Standard_Boolean…
H A DVrmlData_IndexedFaceSet.hxx57 const Standard_Boolean isSolid =Standard_True, in VrmlData_IndexedFaceSet() argument
60 : VrmlData_Faceted (theScene, theName, isCCW, isSolid, isConvex, in VrmlData_IndexedFaceSet()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/shared/gfx/
H A Dviewport_dungeon.cpp102 leftFlag = leftTile.isSolid(); in draw()
103 rightFlag = rightTile.isSolid(); in draw()
135 if (!leftTile.isSolid()) in draw()
138 if (!rightTile.isSolid()) in draw()
/dports/science/chrono/chrono-7.0.1/src/chrono_fsi/utils/
H A DChUtilsGeneratorFsi.h63 bool isSolid = true,
74 bool isSolid = false,
134 bool isSolid = false,
153 bool isSolid = true);
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword25/gfx/
H A Dbitmapresource.h190 bool isSolid() { in isSolid() function
192 return _pImage->isSolid(); in isSolid()
/dports/games/scummvm/scummvm-2.5.1/engines/sword25/gfx/
H A Dbitmapresource.h190 bool isSolid() { in isSolid() function
192 return _pImage->isSolid(); in isSolid()
/dports/cad/opencascade/opencascade-7.6.0/src/BRepOffsetAPI/
H A DBRepOffsetAPI_ThruSections.hxx65 …Standard_EXPORT BRepOffsetAPI_ThruSections(const Standard_Boolean isSolid = Standard_False, const …
79 …Standard_EXPORT void Init (const Standard_Boolean isSolid = Standard_False, const Standard_Boolean…
/dports/net/concourse-fly/concourse-6.7.1/web/elm/tests/
H A DPipelineCardTests.elm354 isSolid color = function
389 |> isSolid lightGrey
424 |> isSolid blue
432 |> isSolid green
471 |> isSolid red
487 |> isSolid amber
503 |> isSolid brown
544 |> isSolid red
582 |> isSolid green
650 |> isSolid blue
[all …]
/dports/misc/concourse/concourse-6.7.2/web/elm/tests/
H A DPipelineCardTests.elm354 isSolid color = function
389 |> isSolid lightGrey
424 |> isSolid blue
432 |> isSolid green
471 |> isSolid red
487 |> isSolid amber
503 |> isSolid brown
544 |> isSolid red
582 |> isSolid green
650 |> isSolid blue
[all …]
/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/eeschema/sch_plugins/altium/
H A Daltium_parser_sch.h342 bool isSolid; member
363 bool isSolid; member
415 bool isSolid; member
430 bool isSolid; member
/dports/archivers/ppmd-7z/p7zip_9.04/CPP/7zip/Archive/Common/
H A DHandlerOut.cpp445 bool isSolid; in SetSolidSettings() local
449 isSolid = true; in SetSolidSettings()
452 isSolid = (value.boolVal != VARIANT_FALSE); in SetSolidSettings()
455 if (StringToBool(value.bstrVal, isSolid)) in SetSolidSettings()
461 if (isSolid) in SetSolidSettings()
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/procedural/
H A Dhlorenzi-super-mario-bros.slang353 bool isSolid(int b)
429 if (!isSolid(getBlock(int(marioX / 16.0), i))) {
458 if (isSolid(getBlock(int(marioX / 16.0) + 1, int(marioY / 16.0)))) {
473 if (isSolid(getBlock(int(floor((marioX + 12.0) / 16.0)), int(floor((marioY + 15.9) / 16.0))))) {
484 if (isSolid(getBlock(int(floor((marioX) / 16.0)), int(floor(marioY / 16.0)))) ||
485 isSolid(getBlock(int(floor((marioX + 15.9) / 16.0)), int(floor(marioY / 16.0))))) {
501 if (!isSolid(getBlock(int((marioX) / 16.0) + 1,0))) {
503 } else if (isSolid(getBlock(int((marioX + 36.0) / 16.0), int((marioY + 24.0) / 16.0)))) {
505 } else if (isSolid(getBlock(int((marioX) / 16.0) + 2, int((marioY + 8.0) / 16.0)))) {
H A Dhlorenzi-mariobros.slang353 bool isSolid(int b)
429 if (!isSolid(getBlock(int(marioX / 16.0), i))) {
458 if (isSolid(getBlock(int(marioX / 16.0) + 1, int(marioY / 16.0)))) {
473 if (isSolid(getBlock(int(floor((marioX + 12.0) / 16.0)), int(floor((marioY + 15.9) / 16.0))))) {
484 if (isSolid(getBlock(int(floor((marioX) / 16.0)), int(floor(marioY / 16.0)))) ||
485 isSolid(getBlock(int(floor((marioX + 15.9) / 16.0)), int(floor(marioY / 16.0))))) {
501 if (!isSolid(getBlock(int((marioX) / 16.0) + 1,0))) {
503 } else if (isSolid(getBlock(int((marioX + 36.0) / 16.0), int((marioY + 24.0) / 16.0)))) {
505 } else if (isSolid(getBlock(int((marioX) / 16.0) + 2, int((marioY + 8.0) / 16.0)))) {
/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/procedural/
H A Dhlorenzi-mariobros.glsl430 bool isSolid(int b)
506 if (!isSolid(getBlock(int(marioX / 16.0), i))) {
535 if (isSolid(getBlock(int(marioX / 16.0) + 1, int(marioY / 16.0)))) {
550 if (isSolid(getBlock(int(floor((marioX + 12.0) / 16.0)), int(floor((marioY + 15.9) / 16.0))))) {
561 if (isSolid(getBlock(int(floor((marioX) / 16.0)), int(floor(marioY / 16.0)))) ||
562 isSolid(getBlock(int(floor((marioX + 15.9) / 16.0)), int(floor(marioY / 16.0))))) {
578 if (!isSolid(getBlock(int((marioX) / 16.0) + 1,0))) {
580 } else if (isSolid(getBlock(int((marioX + 36.0) / 16.0), int((marioY + 24.0) / 16.0)))) {
582 } else if (isSolid(getBlock(int((marioX) / 16.0) + 2, int((marioY + 8.0) / 16.0)))) {
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libchdr/deps/lzma-16.04/CPP/7zip/Archive/7z/
H A D7zHandlerOut.cpp764 bool isSolid; in SetSolidFromPROPVARIANT() local
767 case VT_EMPTY: isSolid = true; break; in SetSolidFromPROPVARIANT()
768 case VT_BOOL: isSolid = (value.boolVal != VARIANT_FALSE); break; in SetSolidFromPROPVARIANT()
770 if (StringToBool(value.bstrVal, isSolid)) in SetSolidFromPROPVARIANT()
775 if (isSolid) in SetSolidFromPROPVARIANT()

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