Searched refs:isStateChanged (Results 1 – 12 of 12) sorted by relevance
56 public boolean isStateChanged() { in ClosingWindowListener()57 return confirmSave.isStateChanged(); in ClosingWindowListener()75 if (confirmSave.isStateChanged()) { in checkForSave()86 return !confirmSave.isStateChanged(); in checkForSave()108 if (guiCloser.isStateChanged()) { in windowClosing()119 if (!guiCloser.isStateChanged()) in windowClosing()136 boolean isStateChanged(); in isStateChanged() method
145 && isStateChanged() in TestCaseDescriptionDialog()175 private boolean isStateChanged() { in isStateChanged() method in TestCaseDescriptionDialog180 if (isStateChanged()) { in tryDispose()
346 if( confirm_window == NULL && !game_g->isStateChanged() ) { in createQuitWindow()359 else if( confirm_window != NULL && !game_g->isStateChanged() ) { in createQuitWindow()824 …else if( choosemenPanel->getPage() == ChooseMenPanel::STATE_CHOOSEMEN && !game_g->isStateChanged()… in requestQuit()949 if( confirm_window == NULL && !game_g->isStateChanged() ) { in createQuitWindow()966 else if( confirm_window != NULL && !game_g->isStateChanged() ) { in createQuitWindow()2703 if( !game_g->isStateChanged() ) { in requestConfirm()3515 if( ( m_left || m_right ) && click && !game_g->isStateChanged() ) { in mouseClick()3595 if( ( m_left || m_right ) && click && !game_g->isStateChanged() ) { in mouseClick()
420 bool isStateChanged() const { in isStateChanged() function
1498 bool isStateChanged = false; in MaybeDispatchPrematureAbortEvents() local1501 isStateChanged = true; in MaybeDispatchPrematureAbortEvents()1529 if (isStateChanged) { in MaybeDispatchPrematureAbortEvents()
1473 bool isStateChanged = false; in MaybeDispatchPrematureAbortEvents() local1476 isStateChanged = true; in MaybeDispatchPrematureAbortEvents()1504 if (isStateChanged) { in MaybeDispatchPrematureAbortEvents()
1499 bool isStateChanged = false; in MaybeDispatchPrematureAbortEvents() local1502 isStateChanged = true; in MaybeDispatchPrematureAbortEvents()1530 if (isStateChanged) { in MaybeDispatchPrematureAbortEvents()
1562 bool isStateChanged = false; in MaybeDispatchPrematureAbortEvents() local1565 isStateChanged = true; in MaybeDispatchPrematureAbortEvents()1587 if (isStateChanged) { in MaybeDispatchPrematureAbortEvents()
1671 bool isStateChanged = false; in MaybeDispatchPrematureAbortEvents() local1673 isStateChanged = true; in MaybeDispatchPrematureAbortEvents()1696 if (isStateChanged) { in MaybeDispatchPrematureAbortEvents()
287 public boolean isStateChanged() { in isStateChanged() method in FSMFrame
1584 public boolean isStateChanged() {