Searched refs:isSummoned (Results 1 – 3 of 3) sorted by relevance
1014 return getLevel() / ( isSummoned() ? 6 : 3 ); in getMaxSummonedCreatures()1021 inline bool isSummoned() { return summoner != NULL; } in isSummoned() function
3872 if( isSummoned() ) { in dismissSummonedCreature()
1887 if( session->getCreature( i )->isSummoned() ) { in resetUIAfterBattle()