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Searched refs:isThisABetterArmor (Results 1 – 3 of 3) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Ditems.hpp439 …static bool isThisABetterArmor(const Item& newArmor, const Item* armorAlreadyHave); //Also checks …
H A Dentity.cpp15172 return Item::isThisABetterArmor(item, myStats->helmet) ? &myStats->helmet : nullptr; in shouldMonsterEquipThisArmor()
15189 return Item::isThisABetterArmor(item, myStats->helmet) ? &myStats->helmet : nullptr; in shouldMonsterEquipThisArmor()
15203 return Item::isThisABetterArmor(item, myStats->shield) ? &myStats->shield : nullptr; in shouldMonsterEquipThisArmor()
15215 return Item::isThisABetterArmor(item, myStats->breastplate) ? &myStats->breastplate : nullptr; in shouldMonsterEquipThisArmor()
15227 return Item::isThisABetterArmor(item, myStats->cloak) ? &myStats->cloak : nullptr; in shouldMonsterEquipThisArmor()
15239 return Item::isThisABetterArmor(item, myStats->shoes) ? &myStats->shoes : nullptr; in shouldMonsterEquipThisArmor()
15251 return Item::isThisABetterArmor(item, myStats->gloves) ? &myStats->gloves : nullptr; in shouldMonsterEquipThisArmor()
15374 if ( item->isShield() && Item::isThisABetterArmor(*item, currentBest) ) in getBestShieldIHave()
H A Ditems.cpp4355 bool Item::isThisABetterArmor(const Item& newArmor, const Item* const armorAlreadyHave) in isThisABetterArmor() function in Item